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Old 03-13-2011, 09:35 PM   #1 (permalink)
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Talking APPvised.com App Marketing Blog

I recently started a blog that discusses iPhone App marketing. I released a fairly successful App called Show Time last August. I started this blog to talk about what I did right, wrong, and iPhone App marketing in general.

APPvised.com

I realize this is a shameless self promotion but I figure it might be of interest to some on this forum.

Thanks for taking a look


Last edited by Show Time; 03-14-2011 at 09:33 AM.
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Old 03-14-2011, 09:19 AM   #2 (permalink)
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Thanks Man,

I really liked your articles, please continue writing.

Dialect 1.0 has been built on similar principles. Just 2 days in the market and it is already selling like hot cakes.

Dialect for iPhone, iPod touch, and iPad on the iTunes App Store

Simple Idea, Solid Execution, everything with the end user in mind, can really work wonders. Word of mouth is contagious, really!
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Old 03-14-2011, 04:35 PM   #3 (permalink)
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Thanks for the praise! Means a lot as I'm sort of new to this.

Glad you liked


Quote:
Originally Posted by spynkz View Post
Thanks Man,

I really liked your articles, please continue writing.

Dialect 1.0 has been built on similar principles. Just 2 days in the market and it is already selling like hot cakes.

Dialect for iPhone, iPod touch, and iPad on the iTunes App Store

Simple Idea, Solid Execution, everything with the end user in mind, can really work wonders. Word of mouth is contagious, really!
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Old 03-14-2011, 06:35 PM   #4 (permalink)
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I really like youre website. I immediately added the RSS feed to Flipboard, so I hope you will write a lot more great articles. I really can use the thoughts and insights because I'm struggling with the same kind of problems. Making up a great idea for an App is very hard, converting your idea to a good App isn't easy as well. But once you're ready with a finished product it's damn hard to reach the people who can be interested in your App.

Keep up the good work!
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Old 03-15-2011, 08:54 AM   #5 (permalink)
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Default Thank you!!!

Glad you're liking it. I have to add the site to my own Flipboard... Good call.

I have a lot of articles lined up including tips on marketing (what I did right and wrong), hiring developers, more about design, and some popular App studio interviews. I want to interview studios and see how they made it so we can all learn from them instead of just talking about their Apps.

Anyway, thanks again!

Quote:
Originally Posted by Erwin View Post
I really like youre website. I immediately added the RSS feed to Flipboard, so I hope you will write a lot more great articles. I really can use the thoughts and insights because I'm struggling with the same kind of problems. Making up a great idea for an App is very hard, converting your idea to a good App isn't easy as well. But once you're ready with a finished product it's damn hard to reach the people who can be interested in your App.

Keep up the good work!
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Old 03-16-2011, 02:51 PM   #6 (permalink)
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Default Land-a Panda Marketing Interview

My first interview has just been published:
Land-a Panda Marketing Interview

Some good marketing advice from the makers of Land-a Panda from Big Pixel Studios.
Land-a Panda is currently ranked #36 overall as of writing this.
Hopefully some find it useful.
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Old 03-27-2011, 11:27 AM   #7 (permalink)
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Quote:
Originally Posted by Show Time View Post
My first interview has just been published:
Land-a Panda Marketing Interview

Some good marketing advice from the makers of Land-a Panda from Big Pixel Studios.
Land-a Panda is currently ranked #36 overall as of writing this.
Hopefully some find it useful.
Really liked the site as well! Already on my RSS feed .
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Old 03-27-2011, 01:00 PM   #8 (permalink)
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Great articles. Thanks for sharing your experience with us. I'm looking forward to more interviews from you.
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Old 03-30-2011, 08:57 AM   #9 (permalink)
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@gutenbergn & @mariano_donati
Thanks for the kind words! Whenever I start to feel like blogging about this stuff is a waste of time, responses like yours keep me writing. Expect more interviews as well and thanks again.
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Old 03-30-2011, 09:04 AM   #10 (permalink)
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Default Pulsed

Added to Pulse for me

Amusing to see the Rocky vs Drago pic in one of the posts, I worked on the Rocky games for Xbox and PS2 a few years ago.
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Old 03-30-2011, 06:24 PM   #11 (permalink)
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really great articles! Bookmarked for sure!
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Old 03-31-2011, 09:32 AM   #12 (permalink)
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Great blog! I'm always looking for new marketing tips, keep up the great work
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Old 04-01-2011, 09:12 PM   #13 (permalink)
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Nice blog! good articles...

By the way... I got one too iberfour Worldwide - Home
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Old 04-04-2011, 10:42 AM   #14 (permalink)
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Default Thank you all!!!

Thanks everyone!

@Solublepeter
I never actually played that Rocky game, maybe I can download it on my PS3... That pic has actually been snagged and used on several other blogs. I need to start watermarking my work.

@iber4.com
I like your blog. I'm going to message you in a bit about it.
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Old 04-13-2011, 12:16 PM   #15 (permalink)
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Default Why Advertising your iPhone App is a Total Waste of Money

There's way too many Advertising posts on this "Promotion Techniques" forum...

I just gotta say advertising for your iPhone App as an independent developer is just a total waste of money. Donate it to Japan, you'll get more out of it that way.

Just wrote my argument here:
Why Advertising your iPhone App is a Waste of Money

Anyone else agree or disagree?
Don't disagree cause that means you're wrong...
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Old 04-13-2011, 05:41 PM   #16 (permalink)
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Quote:
Originally Posted by Show Time View Post
100001% agree, since day 1 I've joined this board I've fought an hard battle against adRob and friends. Welcome to the club
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Old 04-13-2011, 05:50 PM   #17 (permalink)
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Quote:
Originally Posted by ziocleto View Post
100001% agree, since day 1 I've joined this board I've fought an hard battle against adRob and friends. Welcome to the club
Yep, same here. I still think the single best form of advertising is just having a good app and decent page in iTunes. That's the ONLY place where people actually can decide whether or not to purchase your app.

Even if you developed a great campaign with amazing ads and achieve a sky-high click rate, once they get to that page--that will make them either click buy or not. And personally, I don't think I've ever clicked through an ad that led to an itunes/appstore page...period.

One last thing--social networks can still be leveraged in a couple of ways. And the great part is that they don't really cost a dime to use. But figuring out the right angle is the real trick.
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Old 04-19-2011, 04:01 PM   #18 (permalink)
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Quote:
Originally Posted by Show Time View Post
I recently started a blog that discusses iPhone App marketing. I released a fairly successful App called Show Time last August. I started this blog to talk about what I did right, wrong, and iPhone App marketing in general.

APPvised.com

I realize this is a shameless self promotion but I figure it might be of interest to some on this forum.

Thanks for taking a look

Hey, great article - thanks - I have my first app coming soon, certainly food for thought!

Regards.
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Old 04-19-2011, 04:56 PM   #19 (permalink)
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I checked the site out and it looks great man, bookmarked it :-) Keep up the good work
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Old 04-20-2011, 05:04 PM   #20 (permalink)
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I posted a question on your latest blog post, but it doesn't show up in the comments?
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Old 04-25-2011, 09:30 AM   #21 (permalink)
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Quote:
Originally Posted by crownonfire View Post
I posted a question on your latest blog post, but it doesn't show up in the comments?
Really? What was your question?

I just switched over to a new server and some of the database was corrupt so I might have lost it... Sorry, it's working great now though :/
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Old 04-26-2011, 02:40 AM   #22 (permalink)
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Oh, that would explain it. I tried posting twice, but when the page reloaded it didn't show.

Well your latest blog post was about how advertising is a waste of money, and I wanted to know, what was your opinion of PPI ala TapJoy/G6?
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Old 04-28-2011, 11:31 AM   #23 (permalink)
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Quote:
Originally Posted by crownonfire View Post
Well your latest blog post was about how advertising is a waste of money, and I wanted to know, what was your opinion of PPI ala TapJoy/G6?
@crownonfire
I don't think TapJoy is going to survive after this latest business with Apple banning Apps from using their service...
But before Apple stepped in, I think PPI is a great concept but not something worth an indie developer's time. Reason being, it's super super expensive. On top of the price per install, you also need to pay for your own App which sort of rubs me the wrong way. Anyway, to buy the promise to get you into the top 100 overall in US, you'd have to pay like $10,000 at the bare minimum, which I didn't see a return on. I honestly have been searching through my gmail emails for the last hour trying to find the conversation I had with some company about this. I wish I could provide actual figures and quotes on this one but I just remember that you need a small fortune just to be able to take the risk... It's one thing to know this will work out but 100% but you don't or everyone and their mother would be doing it. I just would rather focus on fine tuning the product and letting it go viral than dealing with that sort of risk and potential debt.

On another note, just posted my latest interview on the blog yesterday with MacPhun studios. Pretty interesting read. They employee 15 people based all on App Store sales...
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Old 04-29-2011, 03:16 PM   #24 (permalink)
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Quote:
Originally Posted by Show Time View Post
@crownonfire
I don't think TapJoy is going to survive after this latest business with Apple banning Apps from using their service...
But before Apple stepped in, I think PPI is a great concept but not something worth an indie developer's time. Reason being, it's super super expensive. On top of the price per install, you also need to pay for your own App which sort of rubs me the wrong way. Anyway, to buy the promise to get you into the top 100 overall in US, you'd have to pay like $10,000 at the bare minimum, which I didn't see a return on. I honestly have been searching through my gmail emails for the last hour trying to find the conversation I had with some company about this. I wish I could provide actual figures and quotes on this one but I just remember that you need a small fortune just to be able to take the risk... It's one thing to know this will work out but 100% but you don't or everyone and their mother would be doing it. I just would rather focus on fine tuning the product and letting it go viral than dealing with that sort of risk and potential debt.

On another note, just posted my latest interview on the blog yesterday with MacPhun studios. Pretty interesting read. They employee 15 people based all on App Store sales...
Question: Does a download from a promo-code count towards getting in the top 100?
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Old 04-29-2011, 03:18 PM   #25 (permalink)
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Quote:
Originally Posted by radio_goober View Post
Question: Does a download from a promo-code count towards getting in the top 100?
It might or might not. Problem is you only get 50 promo codes per release/version of your App.

It takes 1000 or so downloads to make it into the top 200 (ok maybe top 150)...
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