I've been trying to mess around with open gl es lately and so far I've created the front side of a playing card using textures. Now I want to slap on the back side! My question is how? From what I can tell I'll need to be submitting my vertexes, coordinates, or what have you, in reverse order. If I am on the right track let me know. If this is the case, do I need to pass in new coordinates for my object in reverse order, or can I simply change the order of the texture coordinates? Perhaps I need to create a new image altogether? I don't know. If anyone can help me out in this regard, PLEASE do!