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Old 10-12-2010, 08:54 AM   #1 (permalink)
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Default Angry Birds: 10 things you probably didn't know

1. Angry Birds was made by a team of four people and took eight months to finish because it was such a low priority for the company.

2. The game cost less than £70,000 to make.

3. Angry Birds fans include public figures as diverse as David Cameron, Paul Gascoigne, Kylie Minogue, Conan O’Brien and Jon Hamm, Mad Men’s Don Draper.

4. It has sold more than seven million copies on Apple’s iPhone.

5. An Angry Birds Facebook game is coming in 2011.

6. Rovio Mobile developed more than 50 games, with relatively little success, before finally striking gold with Angry Birds.

7. The Angry Birds beta for Android hit more than one million downloads in three weeks.

8. Twenty different Angry Birds toys will be released early in 2011.

9. Peter Vesterbacka, Rovio's official spokesman, has the job title 'Mighty Eagle’.

10. Speaking of unusual titles, one of Rovio's game testers was nicknamed the 'Rovio Killer' because he was so bad at their games.

Info via telegraph.co.uk
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Old 10-12-2010, 10:28 AM   #2 (permalink)
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11. Angry Birds could have been written by any of our more knowledgeable posters on this boards...and there are many...and not cost 70,000 Pounds. And would have been done in less than a month.


Don't misunderstand....I like Angry Birds and think it is a great game, but seriously, there are so many apps that use the same layout, physics engine and simple graphics, and strategy levels that it could just as easily have been made by another experienced developer on this board.

Having said that, they deserve all the success that they got with it...and that is what makes the app store and program so good.

Everybody gets a fair shot at it.
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Old 10-12-2010, 12:56 PM   #3 (permalink)
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Quote:
Originally Posted by Not_Appy_At_All View Post
11. Angry Birds could have been written by any of our more knowledgeable posters on this boards...and there are many...and not cost 70,000 Pounds. And would have been done in less than a month.
That can be said about pretty much anything after the fact. Its not just about game design and gameplay its about marketing and they are certainly doing something right.
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Old 10-12-2010, 01:30 PM   #4 (permalink)
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That can be said about pretty much anything after the fact. Its not just about game design and gameplay its about marketing and they are certainly doing something right.
Read #1 and #6...they got lucky with Angry Birds.

It became their first big hit.

And now they're marketing it in all directions.

That's why I'll state it again...

The iTunes app store is a great opp for anyone trying to get noticed with an app.
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Old 10-14-2010, 08:39 AM   #5 (permalink)
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And moreover it will be in Facebook by 2011 This is really a great news..
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Old 10-19-2010, 06:51 AM   #6 (permalink)
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2. The game cost less than £70,000 to make.
That can't be right!!
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Old 11-09-2010, 08:21 AM   #7 (permalink)
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Quote:
Originally Posted by Tessa_87 View Post
1. Angry Birds was made by a team of four people and took eight months to finish because it was such a low priority for the company.

2. The game cost less than £70,000 to make.
These two facts don't line up.
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Old 11-15-2010, 06:17 AM   #8 (permalink)
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Default I love Angry Birds

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And moreover it will be in Facebook by 2011 This is really a great news..
Cool news. I am a big fan of this Game more than just the development aspect I loved the way company marketed the app.
Simply brilliant.
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Old 11-15-2010, 06:46 AM   #9 (permalink)
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These two facts don't line up.
Sure it does, if they were not working on it full time. They probably spent most of their time on other ventures that they believed would be more successful. They may have been doing contract work, and working on the game in their down time.
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Old 11-16-2010, 09:30 AM   #10 (permalink)
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That can't be right!!
Only £15/hour
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Old 11-23-2010, 11:01 PM   #11 (permalink)
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6. Rovio Mobile developed more than 50 games, with relatively little success, before finally striking gold with Angry Birds.
There's a great lesson in this for all developers and entrepreneurs!
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Old 11-29-2010, 10:53 AM   #12 (permalink)
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This is an informative post. I did know a few points but these points were new to me:
1. Angry Birds was made by a team of four people and took eight months to finish because it was such a low priority for the company.


3. Angry Birds fans include public figures as diverse as David Cameron, Paul Gascoigne, Kylie Minogue, Conan O’Brien and Jon Hamm, Mad Men’s Don Draper.
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Old 12-27-2010, 11:30 PM   #13 (permalink)
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I just downloaded this last week. It made me mad, but my spouse loves it! It is hard to believe that it took 8 months to make.
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Old 01-04-2011, 03:53 PM   #14 (permalink)
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Quote:
Originally Posted by Not_Appy_At_All View Post
11. Angry Birds could have been written by any of our more knowledgeable posters on this boards...and there are many...and not cost 70,000 Pounds. And would have been done in less than a month.


Don't misunderstand....I like Angry Birds and think it is a great game, but seriously, there are so many apps that use the same layout, physics engine and simple graphics, and strategy levels that it could just as easily have been made by another experienced developer on this board.
Less than a month? Are you kidding? I can't tell whether or not you're being sarcastic, but in case you are serious..:
I think you're shortchanging the efforts of the developers.

It's easy to look at something after the fact and say "I could create that", leaving out all the trial and error efforts that have lead to the final product. Sure you could create it faster/more efficient now that you know exactly what the final game should be like.

It reminds me of the kind of attitude that script kiddies and l33t h4xorz always seem to display, boasting about how they created some amazing piece of software "in an hour coz I was bored", conveniently leaving out the amount of time it took to create all the essential helper libraries.

Quote:
Having said that, they deserve all the success that they got with it...and that is what makes the app store and program so good.

Everybody gets a fair shot at it.
Of course Angry Birds had a lot of luck too, I mean there are many games of equal quality that get much less attention, BioSub for example.
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Old 01-13-2011, 08:20 PM   #15 (permalink)
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Cool news. I am a big fan of this Game more than just the development aspect I loved the way company marketed the app.
Simply brilliant.
Apple had a little helping hand in the marketing I would presume...
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Old 01-15-2011, 08:39 AM   #16 (permalink)
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I think the big takeaway is that they persevered with this, 50 failures to reach 1 success, how many people would stop before getting that far?

£70K is feasible as others have mentioned if these were salaried developers devoting on a small slice of their time to it.
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Old 07-05-2011, 01:53 AM   #17 (permalink)
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I think is best not to say, how and why it would take so much or in other case too little to attain a remarkable amount of success, because, look at the past: how P&G became so big starting off with just soaps or how Windows spent Millions and Millions to develop Windows Vista and have it gutted so quickly. Sometimes it just comes through for you and other times you would just have to be at peace with analogy that “Life is just unfair.” ‘nough said.
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Old 07-05-2011, 02:09 AM   #18 (permalink)
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so true angry birds has luck
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Old 07-12-2011, 04:57 PM   #19 (permalink)
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Angry Birds is pure "dumb" luck.

I honestly don't see how it got so big. The concept is so simple, and there are similar games already.

Also, I would like to add #11:
Quote:
11. The developers are money-obsessed. Even their $5 paid version of Angry Birds on the iPad has ads!
Anyways, the devs sure are living big!
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Old 07-12-2011, 09:36 PM   #20 (permalink)
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#12
Angry Birds on Chrome crashes the browser on my computer.
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