Advertise Mobile SDKs Books Events Forum News Social Networking Support Us
Follow @iphonedevsdk on Twitter

Mockup & CodeGen, iPhone & iPad
($9.99)

Make your own iPhone apps
and run them live!
(free)

Manu
($0.99)

Want your application or service advertised on iPhone Dev SDK?

Go Back   iPhone Dev SDK Forum > Community Center > Off Topic

Reply
 
LinkBack Thread Tools Display Modes
Old 03-10-2010, 10:44 AM   #1 (permalink)
Registered Member
 
Join Date: Mar 2010
Posts: 3
Default Questions around designing assets for an an app

Hello there,

I'm an interface designer working on my first app. I will not be doing the actual coding, but I am responsible for the design spec as well as delivering any assets.

I have read through Apple's mobile guidelines document, which was very helpful. I noted the one section where it was stated there is a set of default assets - toolbars, icons, etc - that anyone can use.

One thing I can't seem to find is what format should assets be delivered. For example, if we want a custom colored title bar. I make it in photoshop but how should it be exported? PNG? Something else? What resolution? (I assume 150)

Same question for icons, too.

Also for you developers out there, what kind of design document is most helpful to you? I have already put together a concept document using assets I found online to show screens. I will place those designs into a document and annotate them as to each function.

Is that enough for development on your end? I've scoured the 'net for design doc examples to no avail.
tdellaringa is offline   Reply With Quote
Old 03-10-2010, 10:58 AM   #2 (permalink)
Registered Member
 
Join Date: Feb 2010
Posts: 267
Default

as far as I know... the default stuff is already in xcode. When the dev is using interface builder, the toolbars and icons can be selected. I believe there is a way to extract the stuff out, but wouldn't know how to do that.

Making a custom toolbar in PS might not be of any help as that can't use it from within IB if that is what they are doing... it really depends on how the coder is using these items. Sounds like you need to talk to the dev a little more and find out what they need and don't need.
georgeburns is offline   Reply With Quote
Old 03-10-2010, 11:00 AM   #3 (permalink)
Registered Member
 
Join Date: Mar 2010
Posts: 3
Default

Quote:
Originally Posted by georgeburns View Post
Sounds like you need to talk to the dev a little more and find out what they need and don't need.
Well, the trick is - we don't have a dev yet. We're on a tight schedule and they want this stuff ready *when the dev is picked.* So I'm supposed to be producing it now.

This is a dev forum, so I was hoping maybe someone here could shed some light.

Obviously there is a way to customize apps, as seen by the thousands out there. Is everyone using IB? There has to be a way to import assets into any dev tool, since everyone seems to be doing it.
tdellaringa is offline   Reply With Quote
Old 03-10-2010, 12:15 PM   #4 (permalink)
Obj-C Learner
 
Join Date: Apr 2009
Location: Manchester, UK
Posts: 1,030
Send a message via MSN to ZunePod Send a message via Yahoo to ZunePod
Default

Quote:
Originally Posted by tdellaringa View Post
Well, the trick is - we don't have a dev yet. We're on a tight schedule and they want this stuff ready *when the dev is picked.* So I'm supposed to be producing it now.

This is a dev forum, so I was hoping maybe someone here could shed some light.

Obviously there is a way to customize apps, as seen by the thousands out there. Is everyone using IB? There has to be a way to import assets into any dev tool, since everyone seems to be doing it.
Not everyone is using it, basically to add an image or any file to a project, you just gotta drag n drop it.
__________________
Will code for food
ZunePod is offline   Reply With Quote
Old 03-10-2010, 12:26 PM   #5 (permalink)
Registered Member
 
Join Date: Mar 2010
Posts: 3
Default

Quote:
Originally Posted by ZunePod View Post
Not everyone is using it, basically to add an image or any file to a project, you just gotta drag n drop it.
Ok, but what format? What resolution?
tdellaringa is offline   Reply With Quote
Old 03-10-2010, 12:26 PM   #6 (permalink)
Obj-C Learner
 
Join Date: Apr 2009
Location: Manchester, UK
Posts: 1,030
Send a message via MSN to ZunePod Send a message via Yahoo to ZunePod
Default

Quote:
Originally Posted by tdellaringa View Post
Ok, but what format? What resolution?
PNG, any res.

EDIT: By res you mean the thing in photoshop? just keep it at 72.
__________________
Will code for food
ZunePod is offline   Reply With Quote
Old 04-28-2010, 08:07 AM   #7 (permalink)
57Digital Ltd, Mobile Dev
iPhone Dev SDK Supporter
 
iPhoneConnection's Avatar
 
Join Date: Apr 2010
Location: Sheffield
Posts: 144
Default

If you want a navigation bar (the one at the top), I would not use images! You can assign a 'tint color' to the nav bar (via the code in XCode) to make it show any colour you wish.

Other images should be PNG's, especially if you want transparency.
iPhoneConnection is offline   Reply With Quote
Old 04-28-2010, 04:07 PM   #8 (permalink)
Registered Member
 
Join Date: Oct 2009
Posts: 159
Default

And according to the specs the screen resolution is 163 ppi. Is it best to use 150/163 (illustrator only allows 75/150/300) or is it not necessary?
MiniRobinho is offline   Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On



» Advertisements
» Online Users: 252
13 members and 239 guests
2WeeksToGo, AdamL, ADY, BrianSlick, Dani77, Dattee, headkaze, mer10, mgon987, timle8n1, Touchmint, vigu360
Most users ever online was 1,187, 10-11-2011 at 08:09 AM.
» Stats
Members: 158,879
Threads: 89,228
Posts: 380,746
Top Poster: BrianSlick (7,129)
Welcome to our newest member, mgon987
Powered by vBadvanced CMPS v3.1.0

All times are GMT -5. The time now is 12:47 PM.
Powered by vBulletin® Version 3.8.0
Copyright ©2000 - 2012, Jelsoft Enterprises Ltd.
Search Engine Friendly URLs by vBSEO 3.3.0