Actually my comment wasn't very good, I don't hate Java. At work we do web apps and that's what I don't like. I prefer working on desktop apps (or anything that isn't web based....sadly web based seems to be the way apps are going...)
__________________ My Games: My Blog 13" Macbook Air 1.7Ghz Core i5, 4GB DDR3, Intel HD Graphics 3000 iPhone 4S - PSPGo - 3DS - Wii - PS3 - 360
Actually my comment wasn't very good, I don't hate Java. At work we do web apps and that's what I don't like. I prefer working on desktop apps (or anything that isn't web based....sadly web based seems to be the way apps are going...)
Web based apps must be depressing, the amount of incompatibility.
I originally started making games at an age of 5-7 in Al's GameMaker. Took no programming skill. Later I started coding in SilverCreator and after went to TntBasic. After TntBasic I joined a Vb.net class in school. Absolutely loved it.
Then I went to Java and spent probably a good 4-6 months learning that, built a few games. Netbeans is a horrid IDE compared to Xcode.
Many periods between learning languages I continually went after learning to program C or Obj-C for the mac platform but failed. After Java I took up iPhone programming and found one bit of success which made a domino effect.
Now I'm getting pretty good at it and should be finished with a pretty high quality game soon enough. After finishing this game I will move to mac programming and learn that so I can make a game involving both mac and the iPhone...
Xcode is by far the best IDE I have every used, Visual Studio is pretty good, and Netbeans was the worst.
My living will be doing what I love and that's programming. Only been programming for the iPhone since september though. Would have started maybe a year ago or further off if I had a good tutorial to get me started but had to learn things the hard way through picking up scraps and scouring Google.
-Gan
__________________ My iPhone Game Making Tutorials for Beginners
This tutorial series supplies you with nearly everything you need for making a basic to advanced 2d game. It's aimed at those with very little to no programming experience. The tutorial videos are around 10min each as to not drag on and they go straight to the point without going too into confusing concepts.
my husband and 1 engineer both got laid off from the same company, so they started making iphone games.
i USED to be an accountant before the economy imploded and i haven't been able to find a job in 19 months (who's counting). So now I do accounting/finance for their iPhone game company while I look for a job and take care of our 9 mo old.
oh and i also obsessively read forums haha. can you get paid for doing that?
Missed ur post earlier.
Same story here.. more or less
I lost my job at the end of 2008. Lucky my wife still has one up to now.
Doing odd jobs from early 2009, but just can't make it. So from Oct'09 decided to have a go at developing iphone apps for a living. I had 0 experience in Obj-C, but had quite ok experience in Delphi.
So now, here I am. reading forums while taking care of my 3 yo.
When i was 8 i had a Commodore 64. Occasionally the cassette tapes would fail to load and a whole bunch of code would be spurted out. I used to write that down and play with it.
All i could do was make the screen change colour and eventually made a kind of eBook where tapping the spacebar changed the page of text. Back then i thought it was cool, lol, must of been about 1991/1992? Dunno.
But then i lost my way... for 14 years! Until i came across iPhone development after getting an iPod Touch free with my contract phone.
Havent looked back, will have to get a job soon tho... been unemployed for 3 months o_O
I started programming in Visual Basic, when I wanted something specific for Halo CE on the PC, so I made a game browser that could also supported basic rcon (remote console), a buddy finder (it searched all game servers) and a favorites list. Pretty much the only app I focused on.
I've moved over to Objective-C with a PHP background, so it's been tough!