What do people use to create particle effects on the iPhone?
Effects such as trails, smoke, fire, rain, explosions, sparkles, fireworks, stars, etc...
I need to create some small dust-like particles of varying size, color, brightness, and lifespan.
Any suggestions?
Lots of people resort to Cocos2d for this sort of thing, but there is also the option to use a CAEmitterLayer as well - see the Apple documentation for details.
Lots of people resort to Cocos2d for this sort of thing, but there is also the option to use a CAEmitterLayer as well - see the Apple documentation for details.
How do these spammer bots get on this board? >> johnhesting
Quote:
Originally Posted by samurle
Thanks, I see they have a fireworks example: Loading…
I discover this fireworks example is only for MacOSX. CAEmitterLayer was first introduced in iOS 5.0, right? So, if I wanted to supported older versions, Cocos2D would be a better option? Cocos2D is not based on CAEmitterLayer I hope.
They should fix their webpage to work with MSIE and Firefox. For me, it's just an empty blank page with a banner.
But anyway, CAEmitterLayer desperately needs some kind of general editor/viewer demo app for tweaking parameters. There are so many parameters to tweak. The Fireworks demo is a good start, but it needs a facelift to cover all parameters.