Hi, I've been following an excellent tutorial on Turn Based Gaming . . .
Beginning Turn Based Gaming with iOS 5 Part 2 | Ray Wenderlich
I'm able to handle scoring ok as long as there is only one match going on, but as soon as I start/join another match things go wrong.
For simplicity i've just been trying to add +1 to the players score every time they take a turn.
I've been using this to keep score for the current player:
Code:
self.currentScore = self.currentScore + 1;
currentScoreLabel.text = [NSString stringWithFormat: @"%ld", self.currentScore];
When I change to a different match the score for the previous match persists ;(
I'm sure my overly simplistic method of scoring is not ideal but that's why i'm following a tutorial

Can someone show how to better handle this?