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Old 09-18-2011, 08:42 AM   #1 (permalink)
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Default Box2d applied to 3D objects?

Hey guys..

Im wondering if it is possible to apple box2d physics to a cube for instance. The cube can only move along the x and y axis but its a 3D cube. Also Im wondering what physics engine or game engine was used for the game Edge.
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Old 09-18-2011, 05:48 PM   #2 (permalink)
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Default

Box2d maintains its own simulation.Box2d does not control what is displayed on screen. If all objects in your game move in an xy plane, then you can use box2d even if your models are 3d. But if your asking if you can simulate 3d physics with box2d, I don't think so.
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