Pause Menu question
Hey guys,
I'm using cocos2d, this is my first game. Is this possible/is this the correct way to do this?
to pause my game should I make a separate class like PauseMenu.h and .m and create the pause menu there and then call it into my game from the main gameplay.m?
Does that make sense?
if this doesn't make sense I guess what I'm asking is is there a way to create a pause menu once and just call it to each level instead of having to code a pause menu on each of the 50 levels?
Last edited by Rifts; 09-16-2011 at 08:11 PM.
|