Quote:
Originally Posted by demigod
I am making a similar game with fruit ninja but i have no ideal how to create the fruit water splash which left on the wall after you slice the fruit.Can someone explain to me how to make a half-transparent fruit water trace like the one in this game.Thanks you so much
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What are you developing this in? Cocoa? OpenGL? Cocos? Unity? Unreal? You need to give people more to go on as there are many ways you could achieve this kind of effect and depending on the tech you are using the implementation will be different. You probably want to have a read up about particle effects. There are so many different ways to apply them.