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Old 02-12-2011, 07:18 PM   #1 (permalink)
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Question Core graphics-how do I make a rope.

Hey guys. I've been working on a game and I don't know how to make a rope with an object swinging on the bottom how do I make the rope in 2d that bends and curves like the rope in the game "Cut the Rope". It would be preferable if it was in core graphics.
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Old 02-13-2011, 04:01 AM   #2 (permalink)
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what are you using as physics engine?
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Old 02-14-2011, 08:25 AM   #3 (permalink)
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Default Physics engine

I'm not using any. I made my own in a sence. I have a gravity and object velocity variable and that's what I use to reenact physics. I tried cocos2d but I dont want the watermark on my app. What do you suggest. My app isn't very far along so I can rewrite it if need be.
Thanks
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Old 02-14-2011, 09:46 AM   #4 (permalink)
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in cocos2d there is a ready to use verlet integration rope, using box2d.

cocos2d do not need nothing, especially a watermark or other.....
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