Xcode continuous sound
I am xcoding a Star Trek game for a school project. I have already implemented a short sound wav file for X amount of times the user uses photon torpedo. The problem is that it simultaneously plays the sounds effect right on top each other.
If the user fires 2 photon torpedoes, then it needs to play the sound effect continuously one photon torpedo after another, not on top each other.
Is this possible?
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