Quote:
Originally Posted by JustSid
Code:
int j = [glView retainCount];
for(int i=0; i<j; i++)
[glView release];
Or: don't retain the render view.
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Has this ever worked for you? Because for me crashed my application.
Well the solution was that the 2 owners of my object who I didn't know, came from the animation and the view. So I stopped the animation, removed the subview and then released my instance and it worked well.