Quote:
Originally Posted by Kalimba
Sure, why wouldn't it be OK?
|
I'm getting weird behavior when I have more than one moving objects.
I was thinking it was a static method issue...
or maybe Is there are rule about aloc/threading in this situation? or maybe something about the timer which allows multiple independent objects..?
Assuming I'm just dealing with a bug,
So I can just add more elements to this method, like the first 2?
Example, I want to add a scrolling background image which moves based on the other objects...that sort of thing..