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Old 02-21-2010, 11:44 AM   #1 (permalink)
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Default New tutorials for game programming for newbies

Hi all, I started a set of tutorial of game programming for newbies, I'm gonna show you how to start to make games for the iphone with opengl and obj-c.
Maybe this could be useful for the people starting with the iphone programming
Iphone programming blog

See ya,
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Old 02-28-2010, 05:12 PM   #2 (permalink)
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Quote:
Originally Posted by Eskema View Post
Hi all, I started a set of tutorial of game programming for newbies, I'm gonna show you how to start to make games for the iphone with opengl and obj-c.
Maybe this could be useful for the people starting with the iphone programming
Iphone programming blog

See ya,
No offense but you have some mistakes (such as saying only one texture can be bound at any given time when really two can on an iPhone), it also looks like the majority of your code was copied from existing tutorial on the net. Seems like almost all your code came from here: iPhone Tutorials | 71² - The ramblings of two 30-something developers
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Old 03-01-2010, 01:11 AM   #3 (permalink)
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I'm sure I made some mistakes, I'm no professional
You are right, you can use 2 textures with multitexture enabled, but this is a topic for a later tutorial, and your second question is no, my code is not copied from 71squared.
Anyway as I said on the tutorials I only wanna offer a different way to do things, for this first tutorial I know that the image class looks very similar to the Mike's one, but it's the only common point
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Old 03-20-2010, 10:07 AM   #4 (permalink)
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Hi there, after I receive some emails, I decided to switch from 2D to 3D, and now I'm starting a game with SIO2 engine.
The game will be a simply space invaders clone or something like this, I hope this tuts will be useful for newbies
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