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Old 12-14-2009, 01:40 PM   #1 (permalink)
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Default OpenGL VBO + Texture

Hi, i try optimize my code and read about VBO in OpenGL
Anybody have a link for simple tutorial to convert from VertexArray to VertexBufferOutput. or have a link for simple tutorial VBO on IPhone ?

I dont anderstant how work with Texture in МИЩ mode ...

sorry my terrible English...
hrom is offline   Reply With Quote
Old 12-14-2009, 07:55 PM   #2 (permalink)
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Default

Quote:
Originally Posted by hrom View Post
Hi, i try optimize my code and read about VBO in OpenGL
Anybody have a link for simple tutorial to convert from VertexArray to VertexBufferOutput. or have a link for simple tutorial VBO on IPhone ?

I dont anderstant how work with Texture in МИЩ mode ...

sorry my terrible English...
There is a section about Vertex Buffers here: iPhone Dev Center: OpenGL ES Programming Guide for iPhone OS: Best Practices for Working with Vertex Data

hope it helps

regards
Applesson is offline   Reply With Quote
Old 12-16-2009, 01:31 AM   #3 (permalink)
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Originally Posted by Applesson View Post
thx - i read it
hrom is offline   Reply With Quote
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