Hi there!
I'm working with my game using OpenGL ES and I want to draw textures without outline. I have a .png image wich have no outline, but when I draw an overlapping succession of this image it shows an outline from the upper image. This is, instead of drawing this:
( )
draws this:
((((((((((((((()
How can I prevent this effect? I'm using the renderAtPoint method.
Thanks in advance!