So far this is what I have heard, but I have never used either:
2D: Cocos2D (open source)
3D: Unity (US$600)
I have a game that I want to develop (2D) this year, and I have a few 2D and 3D game ideas that I want to pursue for next year. I think this info would be valuable for a lot of people.
So far this is what I have heard, but I have never used either:
2D: Cocos2D (open source)
3D: Unity (US$600)
I have a game that I want to develop (2D) this year, and I have a few 2D and 3D game ideas that I want to pursue for next year. I think this info would be valuable for a lot of people.
If tooling is important to you, and you know C++, then I'd strongly recommend iTGB from Garage Games. It's got it's quirks like other game engines but it's really easy to develop 2d games with. Since you get source code with the purchase ($750 total) your pretty much have free reign to do anything you want with your game.
The Sparrow framework is also mentioned as an option for 2D development, but I am not sure how it compares with the more popular Cocos2D.
If anybody has the comparison opinions, please share your experiences.
I don't know of any direct comparisons but i know the dev of RedBall2 used sparrow to make that and that he then recoded RedBall 1 with sparrow too and released it as an update because he liked working with it more.
There's also CoronaSDK as well which i've heard is quite good to work with (few lines of code).
Many people disagree but I always say you should at least try to write own game engine. I've made at least 3 big game engines in my life contoured to specific projects and I learn a wealth of information from each one. My absolute biggest one complete with scripting engine was for my now-abandoned PC game hospital. It was done in late 2006 so the graphics aren't that good by today's standards
My latest iPad project is based around constructing a 3D graphics engine to interact with the newton game dynamics physics library. I have a development log thread going on at touch arcade to try to generate in-development interest for it. I'm intentionally leaving out any specifics for the game play however, its good to let ppl speculate