Advertise Books Events Forum News Social Networking Support Us

sdkIQ for iPhone ($4.99)

dotnetIQ ($4.99)

Your First iPhone App ($1.99)

iPocket Tools 9 in 1 ($0.99)

Catch-Me (Free)

Alien Strike ($0.99)

Historic Olympic Medal-Table ($1.99)

Want your application or service advertised on iPhone Dev SDK?

Go Back   iPhone Dev SDK Forum > iPhone SDK Development Forums > iPhone SDK Game Development

Reply
 
LinkBack Thread Tools Display Modes
Old 06-17-2009, 07:47 PM   #1 (permalink)
Registered Member
 
Join Date: Jun 2009
Posts: 17
Default cpu usage

hello,
i wrote a simple breakout game, but I dont have an iphone yet and the only way to try it is simulator, i think it works fine in it but when i run it in instruments it shows cpu usage at about 50%...
Is is a lot or there is nothing to be worry about?

Last edited by hugo; 06-17-2009 at 07:50 PM.
hugo is offline   Reply With Quote
Old 06-18-2009, 02:21 PM   #2 (permalink)
Senior Member
iPhone Dev SDK Supporter
 
smasher's Avatar
 
Join Date: Jul 2008
Location: San Mateo, CA (San Fran)
Posts: 2,449
Default

Quote:
Originally Posted by hugo View Post
hello,
i wrote a simple breakout game, but I dont have an iphone yet and the only way to try it is simulator, i think it works fine in it but when i run it in instruments it shows cpu usage at about 50%...
Is is a lot or there is nothing to be worry about?
Unfort, yes, there's a lot to be worried about. Almost everything runs slower on the phone, it has less available memory, and some sound/movie types that play in the simulator will not play on the device. There's no way to tell from "50% CPU" whether your game will be OK on the phone or not.
__________________
smasher is offline   Reply With Quote
Old 06-27-2009, 09:48 AM   #3 (permalink)
New Member
 
Join Date: Jun 2009
Posts: 9
Default

How to test the game on the Iphone? I've developed a mini game which uses OpenGL, and I cannot figure out how to install on Iphone or Ipod touch.

Thanks.
Ipood is offline   Reply With Quote
Old 06-27-2009, 12:24 PM   #4 (permalink)
Senior Member
iPhone Dev SDK Supporter
 
smasher's Avatar
 
Join Date: Jul 2008
Location: San Mateo, CA (San Fran)
Posts: 2,449
Default

Quote:
Originally Posted by Ipood View Post
How to test the game on the Iphone? I've developed a mini game which uses OpenGL, and I cannot figure out how to install on Iphone or Ipod touch.

Thanks.
You need to pay the $99 developer fee, and use Apple's developer program portal to create certificates. Then you use those certificates to sign your app, allowing your phone to run it. Instructions are on the program portal.

Sign in with your Apple ID - Apple Developer Connection
__________________
smasher is offline   Reply With Quote
Old 06-27-2009, 05:41 PM   #5 (permalink)
New Member
 
Join Date: Jun 2009
Posts: 9
Default

Quote:
Originally Posted by smasher View Post
You need to pay the $99 developer fee, and use Apple's developer program portal to create certificates. Then you use those certificates to sign your app, allowing your phone to run it. Instructions are on the program portal.

Sign in with your Apple ID - Apple Developer Connection
Cheers for the help! But i don't want to sell the game on the app store! I am doing this for personal purposes only and fun! Is there any alternative/homebrew way to test the game on real hardware without paying 99$?

Cheers..
Ipood is offline   Reply With Quote
Old 06-27-2009, 06:50 PM   #6 (permalink)
Senior Member
iPhone Dev SDK Supporter
 
smasher's Avatar
 
Join Date: Jul 2008
Location: San Mateo, CA (San Fran)
Posts: 2,449
Default

Quote:
Originally Posted by Ipood View Post
Cheers for the help! But i don't want to sell the game on the app store! I am doing this for personal purposes only and fun! Is there any alternative/homebrew way to test the game on real hardware without paying 99$?

Cheers..
Not without jailbreaking. You'll have to find another board to ask about that, most of the devs here don't write jailbreak apps.
__________________
smasher is offline   Reply With Quote
Old 07-03-2009, 09:43 AM   #7 (permalink)
New Member
 
Join Date: Jun 2009
Posts: 9
Default

Quote:
Originally Posted by smasher View Post
Not without jailbreaking. You'll have to find another board to ask about that, most of the devs here don't write jailbreak apps.
I am singed on the Apple developement program, but I can get a clue how to get those certifications and signing code.

Can you please explain me briefly how to sgin my device and test my app on it.

Thank you.
Ipood is offline   Reply With Quote
Old 07-03-2009, 11:25 AM   #8 (permalink)
Senior Member
iPhone Dev SDK Supporter
 
smasher's Avatar
 
Join Date: Jul 2008
Location: San Mateo, CA (San Fran)
Posts: 2,449
Default

Quote:
Originally Posted by Ipood View Post
I am singed on the Apple development program, but I can get a clue how to get those certifications and signing code.

Can you please explain me briefly how to sign my device and test my app on it.

Thank you.
The instructions are here:
Sign in with your Apple ID - Apple Developer Connection
__________________
smasher is offline   Reply With Quote
Old 07-03-2009, 12:50 PM   #9 (permalink)
Registered Member
 
Join Date: Jun 2009
Posts: 338
Default

Quote:
Originally Posted by Ipood View Post
I am singed on the Apple developement program, but I can get a clue how to get those certifications and signing code.

Can you please explain me briefly how to sgin my device and test my app on it.

Thank you.
I just wanted to emphasize that there's no "briefly" about it, you pretty much have to follow the steps in smasher's link EXACTLY. Even the ones that don't make sense, like approving your own requests.
TunaNugget is offline   Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


» Advertisements
» Stats
Members: 21,507
Threads: 35,791
Posts: 156,790
Top Poster: smasher (2,449)
Welcome to our newest member, soulless
Powered by vBadvanced CMPS v3.1.0

All times are GMT -5. The time now is 03:23 PM.
Powered by vBulletin® Version 3.8.0
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Search Engine Friendly URLs by vBSEO 3.2.0