Advertise Mobile SDKs Books Events Forum News Social Networking Support Us
Follow @iphonedevsdk on Twitter

Mockup & CodeGen, iPhone & iPad
($9.99)

Make your own iPhone apps
and run them live!
(free)

Manu
($0.99)

Want your application or service advertised on iPhone Dev SDK?

Go Back   iPhone Dev SDK Forum > iPhone SDK Development Forums > iPhone SDK Game Development

Reply
 
LinkBack Thread Tools Display Modes
Old 02-05-2009, 01:47 PM   #1 (permalink)
New Member
 
Join Date: Jan 2009
Posts: 21
Default Network Game Programming

Hello All,
I was wondering if anyone knew of any tutorials or example code for adding networking to a game. I have a pretty simple 2 player game and would like to add the ability to play someone else over wifi. I have seen the WiTap example from apple, but I was wondering if anyone had anything more specific to game play? Any help is appreciated.

Thanks!
ukneeq is offline   Reply With Quote
Old 02-06-2009, 03:08 PM   #2 (permalink)
Fev
New Member
 
Join Date: Feb 2009
Posts: 7
Default

I am actually going to be in need to the same type of code in the future as well. I plan to make a game where two+ people can connect to a server via login and interact.

Live Poker is a good example of an app that does this.
Fev is offline   Reply With Quote
Old 02-06-2009, 04:19 PM   #3 (permalink)
New Member
 
Join Date: Jan 2009
Posts: 21
Default

Quote:
Originally Posted by Fev View Post
I am actually going to be in need to the same type of code in the future as well. I plan to make a game where two+ people can connect to a server via login and interact.

Live Poker is a good example of an app that does this.
Yea I want to do that as well. I 1st wanted to just try and implement it on local networks using bonjour and then work on adding it over the internet.
ukneeq is offline   Reply With Quote
Old 02-07-2009, 01:34 PM   #4 (permalink)
New Member
 
Join Date: Dec 2008
Posts: 10
Default

Check out Google App Engine: http://appengine.google.com/
It's free and with a little python code you can have a game server running in no time.

Then on the client, it's just a matter of using some NSURLRequests.
TomB is offline   Reply With Quote
Reply

Bookmarks

Tags
bonjour, networking

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On



» Advertisements
» Online Users: 331
22 members and 309 guests
@sandris, ADY, BrianSlick, dacapo, Dani77, Dattee, dre, HDshot, HemiMG, JasonR, MarkC, mer10, nibeck, prchn4christ, ryandb2, spiderguy84, themathminister, timle8n1, tomtom100, vogueestylee, vvenkatachallam
Most users ever online was 1,187, 10-11-2011 at 08:09 AM.
» Stats
Members: 158,883
Threads: 89,229
Posts: 380,763
Top Poster: BrianSlick (7,129)
Welcome to our newest member, vvenkatachallam
Powered by vBadvanced CMPS v3.1.0

All times are GMT -5. The time now is 02:09 PM.
Powered by vBulletin® Version 3.8.0
Copyright ©2000 - 2012, Jelsoft Enterprises Ltd.
Search Engine Friendly URLs by vBSEO 3.3.0