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Old 01-03-2012, 05:35 AM   #1 (permalink)
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Default NSUndoManager not keeping the stack with redo/undo for a drawing iPhone app

Hi,

I am building an iPhone app with Objective C. In my app, I am drawing the strokes on image and want to implement the UnDo and ReDo functionalities.

I have used NSUndoManager for this. With this I am able to UnDo my drawing at one level down, but my requirement is to UnDo the drawing at its lowest possible level(or at least minimum 10 level down). I had already set the setLevelsOfUndo to 10 but it does not work.

I had used the code:


- (void)UnDoImage1UIImage*)image
{
if (capturedImage.image != image)
{
[self.managedObjectContext.undoManager undo];
[[self.managedObjectContext.undoManager prepareWithInvocationTarget:self] UnDoImage1:capturedImage.image];
[capturedImage release];
capturedImage.image = [image retain];
}
}


Please let me know where I am incorrect. I have already Googled for this for a long time but did not find the exact cause of failure of the functionality.

Thanks in advance!
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