I am having my first iphone app developed for me as I write this, and I am hoping to have a few questions answered:
1. How long (on average?) does Apple usually take to review/accept newly submitted apps?
2. From what I have learned after reading around is that Apple does not fully disclose all their policies and guidelines regarding what they will and will not accept into the app store. Is this true? If you are able to do something using the SDK, does that mean it is allowed?
3. With regards to monetization, I expect most of the downloads (at least at the beginning) will be from North America. I really want to put just 1 banner ad in the app, and was hoping to get some ideas/suggestions as to which ad network to go with. The app is completely in english, though realistically if you know 2 english words it can be used in any language :P
1. How long (on average?) does Apple usually take to review/accept newly submitted apps?
It is around 8 days.
Quote:
Originally Posted by jgman1
2. From what I have learned after reading around is that Apple does not fully disclose all their policies and guidelines regarding what they will and will not accept into the app store. Is this true? If you are able to do something using the SDK, does that mean it is allowed?
Not necessarily. Anything in their official documentation will be allowed, but there are private methods and APIs which will get your application rejected. I'd recommend reading the HIG prior to sending your app to the store.
Quote:
Originally Posted by jgman1
3. With regards to monetization, I expect most of the downloads (at least at the beginning) will be from North America. I really want to put just 1 banner ad in the app, and was hoping to get some ideas/suggestions as to which ad network to go with. The app is completely in english, though realistically if you know 2 english words it can be used in any language :P
iAd is probably the most reliable. I don't have any experience in this field though.
Private API's are undocumented features/methods in Apple's code. For example, a UITextField apparently has a method named setProgress: but it's not documented so you cannot use it. You can find all the documented methods in the docs online. You can usally find the docs by just googling the class name. For example, I googled UITextField and the first link was: Loading…
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I agree with what has been said previously and the networks mentioned. However, if you expect to get a lot of downloads also from other countries and want ads there as well, I am not sure how well adMob and other will deliver.
If you don't want to deal with multiple SDKs and networks you need to find one that works globally and will connect you with plenty of networks altogether.