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Old 11-19-2011, 02:41 AM   #1 (permalink)
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Default Animation not moving according to path

I am trying to get my animation move in more than one path. I have this set of codes but it's only moving in the first two generated coordinates. Anyone know what's wrong with the coding?

Code:
[UIView animateWithDuration:4 
delay:0
options:UIViewAnimationOptionRepeat|UIViewAnimationOptionAutoreverse 
animations:^{faceAni.transform = CGAffineTransformMakeTranslation(0, 480);} 
completion:^(BOOL finished) {
            [UIView animateWithDuration:4 
delay:0
options:UIViewAnimationOptionRepeat|UIViewAnimationOptionAutoreverse 
animations:^{faceAni.transform = CGAffineTransformMakeTranslation(-320, 0);}
completion:^(BOOL finished) {
                [UIView animateWithDuration:4 
delay:0
options:UIViewAnimationOptionRepeat|UIViewAnimationOptionAutoreverse
animations:^{faceAni.transform = CGAffineTransformMakeTranslation(-200, 0);} 
completion:NULL];
                 
            }];
             
        }];
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Old 11-19-2011, 07:15 AM   #2 (permalink)
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Quote:
Originally Posted by wuuvoo View Post
I am trying to get my animation move in more than one path. I have this set of codes but it's only moving in the first two generated coordinates. Anyone know what's wrong with the coding?

Code:
[UIView animateWithDuration:4 
delay:0
options:UIViewAnimationOptionRepeat|UIViewAnimationOptionAutoreverse 
animations:^{faceAni.transform = CGAffineTransformMakeTranslation(0, 480);} 
completion:^(BOOL finished) {
            [UIView animateWithDuration:4 
delay:0
options:UIViewAnimationOptionRepeat|UIViewAnimationOptionAutoreverse 
animations:^{faceAni.transform = CGAffineTransformMakeTranslation(-320, 0);}
completion:^(BOOL finished) {
                [UIView animateWithDuration:4 
delay:0
options:UIViewAnimationOptionRepeat|UIViewAnimationOptionAutoreverse
animations:^{faceAni.transform = CGAffineTransformMakeTranslation(-200, 0);} 
completion:NULL];
                 
            }];
             
        }];

Are you trying to move your faceAni view by the specified amount of pixels (Down by 400 pixels, then to the left 320 pixels, then to the left 200 pixels?)

If so, you're not doing it right. You're assigning a new transformation matrix rather than changing the existing transformation matrix.


Use code like this:

Code:
faceAni.transform = CGAffineTransformTranslate(faceAni.transform, 0, 480);
That code will apply the specified amount of change to it's existing transform (thus moving it by the amount you ask for.

Note that for simple movements, it's usually easier to change the center property:

Code:
faceAni.center = CGPointMake(faceAni.center.x, faceAni.center.y + 480);
That's especially true if your doing multiple changes at once, like shifting, rotating and scaling. By using changing the center property, you don't have to worry about translation affecting the results of the other changes to the transformation matrix.
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Check out our apps in the Apple App store


Check out this password generator app that shows various techniques including using a data container singleton object to share data between objects in your project.

See this tutorial on using UIView animations and layer animations:

See this thread on generating random, non-repeating text

Check out a very cool Macintosh Kaleidoscopes app called ScopeWorks that we released to the Mac App store.
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Old 11-19-2011, 06:11 PM   #3 (permalink)
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Default

Thank you for replying in such a short time.

Sorry my coordinates in my coding are slightly off. What I am trying to do is to get my animation move in a triangle path.

I modified my codes by adding CGAffineTransformTranslate but no avail it's still not working somehow. The animation is still going on the first two paths.
Code:
[UIView animateWithDuration:4 
                              delay:0 
                            options:UIViewAnimationOptionRepeat|UIViewAnimationOptionAutoreverse  
                         animations:^{faceAni.transform = CGAffineTransformMakeTranslation(0, 200);} 
                         completion:^(BOOL finished) {
                             
            [UIView animateWithDuration:4 
                                  delay:0 
                                options:UIViewAnimationOptionRepeat|UIViewAnimationOptionAutoreverse  
                             animations:^{faceAni.transform = CGAffineTransformTranslate(faceAni.transform, -100, 0);} 
                             completion:^(BOOL finished) {
                                 
                [UIView animateWithDuration:4 
                                      delay:0 
                                    options:UIViewAnimationOptionRepeat|UIViewAnimationOptionAutoreverse 
                                 animations:^{faceAni.transform = CGAffineTransformTranslate(faceAni.transform, 200, 0);} 
                                 completion:NULL];
                 
            }];
             
        }];
Is this wrong?

Last edited by wuuvoo; 11-19-2011 at 06:20 PM. Reason: additional content
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