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Old 11-02-2011, 11:30 PM   #1 (permalink)
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Default Countup Timer repeat

Hey guys. I have a count up timer that counts to 10 and when it is at 10 it plays a sound. It works and all. My problem is when it gets to 10, the timer is supposed to stop and reset at zero but go no further until the button is pressed again. Right now it counts to 10 and then loops back to 0 and continues to 10 again.

here is my code:

Code:
// TIMER START ----------------------

-(void)countup {
	MainInt += 1;
	seconds.text = [NSString stringWithFormat:@"%i", MainInt];

    
    if (MainInt == 10) {
        {
            CFBundleRef mainBundle = CFBundleGetMainBundle();
            CFURLRef soundFileURLRef;
            soundFileURLRef = CFBundleCopyResourceURL(mainBundle, (CFStringRef) @"Ping", CFSTR ("aiff"), NULL);
            
            UInt32 soundID;
            AudioServicesCreateSystemSoundID(soundFileURLRef, &soundID);
            AudioServicesPlaySystemSound(soundID); 

        }
    }
    
    if (MainInt >= 10) {
        MainInt = -2;
        timer = [NSTimer scheduledTimerWithTimeInterval:1.0
        target:self selector:@selector(countup)userInfo:nil repeats:NO];
       
    }
    
}




-(IBAction)start:(id)sender {
	MainInt = 0;
	timer = [NSTimer scheduledTimerWithTimeInterval:1.0
    target:self selector:@selector(countup)userInfo:nil repeats:YES];
} 

// TIMER END ------------------------

Last edited by aceiswild; 11-02-2011 at 11:36 PM. Reason: Code change
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Old 11-03-2011, 12:30 AM   #2 (permalink)
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Default

What do you expect, you are creating another timer and you aren't even stopping the old one.

You need to do this:
Code:
if (MainInt >= 10) {
        MainInt = -2;
        //cancel the timer, you can find this method in the docs 
        //set it to nil just to be safe
    }
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Old 11-03-2011, 12:37 AM   #3 (permalink)
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Default

Quote:
Originally Posted by Domele View Post
What do you expect, you are creating another timer and you aren't even stopping the old one.

You need to do this:
Code:
if (MainInt >= 10) {
        MainInt = -2;
        //cancel the timer, you can find this method in the docs 
        //set it to nil just to be safe
    }
Lol ok thank you. I should have realized that. This is what happens when you stay up to late!!
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