Quote:
Originally Posted by kend0g187
I'm new to OpenGL. I want to take a .png image and use it as the background for my GLView. I've heard that glDrawTex* was the best way, but I've searched the internet and haven't found a single example of how to use it (at least not one that has worked for me). Any help? Thanks.
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OpenGL is a very complex topic. If you're trying to learn it, I would suggest buying a book on OpenGL ES (the version used in iOS) and reading it.
Ideally, get a book about OpenGL ES for iPhone.
I've done a fair amount of OpenGL in Mac OS, but haven't tackled it in iOS yet, so I can't recommend any books, nor can I give you specific help on OpenGL for iPhone.