Hi, I want to use touches in an opengl app, the problem is the co-ordinates system.
In open gl, I can draw a point at 0,0...which is the center of the iphone screen, however, touching the screen has coordinates from the top left corner at 0,0.
So my question is, How can I either shift the registration point of the opengl system 0,0, to match the top corner of the screen, or write a system to convert between the points...Has anyone got any example code?