Quartz 2D Arcs
Hi,
I'm in seventh grade (and haven't taken geometry), and I'm making an app which requires the drawing of an arc with variable points. Could someone explain to me what each of the arguments in the CGContextAddArcToPoint() function are - they're not very descriptive in the Dev Center references - and, if possible, what are their geometrical significance? I'll need to draw an arc with the center point of the circle and the radius known. Thanks, everybody!
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