2D or 3D?
I have an idea for a game and would love to develop it eventually.
(Although I'm more an artist than a programmer... but I'll look for help once I'm further along)
Although the gameplay won't be similar to the farming games already found on the Iphone, the layout somewhat is. However, I am looking to have a camera that can zoom in and also have a rotating view for different angles. (Think god sim games where they rotate at the mouse) There will be objects moving at the same time.
I am wondering whether it would make sense to develop models in Blender, so that they are already 3D and can be seen from all angles, or if it will be possible to still use 2D. bear in mind these objects will be moving and turning of their own accord.
Cheers.
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