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Old 12-30-2010, 09:23 PM   #1 (permalink)
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Default Submitting app to itunes connect NEED HELP PLEASE

Hello ,

I have just built my 1st Iphone app and I have finished all my app infomation on itunes connect but when I go to upload my binary file (which i have been told is the .app compressed) and I just get errors saying

"Iphone/Ipod: application executable contains unsupported architechture(s):i386"

"Application failed codesign verification. The signature was invalide, or it was not signed with an apple submission cert"

"Unable to extract codesigning entitlements from your application. Please make sure APP NAME.app is a valide Mach executable that's properly codesigned"

I have been trying to sort this out for hours

Please could you help

Thanks

Last edited by jcdevelopments; 12-30-2010 at 09:31 PM.
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Old 12-30-2010, 09:43 PM   #2 (permalink)
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Old 12-31-2010, 11:25 AM   #3 (permalink)
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Quote:
Originally Posted by jcdevelopments View Post
Hello ,

I have just built my 1st Iphone app and I have finished all my app infomation on itunes connect but when I go to upload my binary file (which i have been told is the .app compressed) and I just get errors saying

"Iphone/Ipod: application executable contains unsupported architechture(s):i386"

"Application failed codesign verification. The signature was invalide, or it was not signed with an apple submission cert"

"Unable to extract codesigning entitlements from your application. Please make sure APP NAME.app is a valide Mach executable that's properly codesigned"

I have been trying to sort this out for hours

Please could you help

Thanks


One reason for the architecture thing could be the .app that you're compressing.

1. Are you sure that you set it to install on a device and then click "Build"?
2. Make sure that if you're building it on "Release" that you search for the build that's under Build > Release-IphoneOS and then compress that .app

For the codesigning, make sure you download the distribution certificate from developer.apple.com provisioning portal and drag and drop it into xcode


And since this is your first app, i'll ask a dumb question: did you pay the $99 license fee yet?
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