Hello! Little tiny opengl problem.
I know this is stupid problem to ask for help on, but I'm not sure how to make my opengl view see through, I've messed around with all the glBlendFunc options, and I set glClearColor with: (0.0f, 0.0f, 0.0f, 0.0f); the last value being alpha. But it's still black?
Any help would be great. Thanks.
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