I am trying to use Apples PhotoScroller sample code to incorporate a small photo gallery into my project. (It's already got one using pageControl, but PhotoScroller seams like the more versatile and memory-management friendly way to go.)
Problem: I've never seen anything like the "ImageData.plist" that exists in that project and it's confusing me when it comes to exchanging my own images for apples images.

Tried: I deleted Apple's images from the project (including the tiled images), added three png files of my own. Changed the specifications in the ImageData.plist to fit with the images that I added to the project.
Result: Black screens with white outlines of how the tiling of the images would work. (Because that's part of the sample code...which I will ultimately delete, but was helpful for showing me that the app did react to the size specifications that I had reset in the ImageData.Plist.
Question: WHY does it show the outline of the tiling that would fit with my images, but not display the images that I added to the project? What is the actual function of the ImageData.plist?