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Old 09-11-2010, 07:22 AM   #1 (permalink)
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Default How would i do this? (animation help)

I am planning to make a 2D game where you need to throw a ball at a target by flicking the ball(the ball would need a sense of distance like it is being thrown far). I was just wondering how would i go about this? Like what would i use, because a slightly more diagonal flick would make the ball go somewhere else. Would I use the UIImageViews, Quartz, OpenGL, cocos2d, or something else?
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Old 09-11-2010, 06:47 PM   #2 (permalink)
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UIImageViews would be fine for this, or for anything with less than a dozen or so objects. Cocos2D would be my choice, it's a great library. OpenGL would be fine, but lots more to learn and lots more work to get to "hello world."

Quartz is a dead end IMO; more work than UIViews, but less performance than OpenGL or Cocos2D.
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