Opengles and check for autorotation?
What's the best way to check for autorotation while using opengles?.
Also where exactly would I place the code??
I'm working thru the spacerocks3d example in beginning iPhone games development.
The example code somehow locks the game in landscape mode and since I'm baseing my app on ideas from this book I need to handle autorotation and it's not covered in the book.
Thanks!
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