Hi there!
I'm working in a game where I want to save each screen's data once they are completed. There will be about 50 levels and I want to save 2 variables for each level, a BOOL and an integer (this is about a maximum of 100 saved variables).
Which is the best way to do this? Should I use NSUserDefaults or it can't store that amount of data? If it's the case, how should NSUserDefaults be used?
I used to save game data on a file in my first game, but it's really slow to open and save a file each time I want to save / load data... It's an option to use SQLITE, or maybe it's unnecessary?
Thanks in advance!