Need clarification on basic facts about universal app
I am trying to update my existing iPhone application to a universal one. But something very simple is still confusing me. When I build a universal app, there is only a single output of binary file, thus when I build the app using 3.2 Simulator, the output should be directly runnable by 3.0 Simulator. Well this is true. But when I tried to do the same experiments for the build setups Debug 3.2 Device and Debug 3.0 Device, a pop up message board says that the iphone os on my iPod touch is too low. So what I am missing here, since I am building a UNIVERSAL app?
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My app: LyricBox(iPad ready for upload) more coming...
Last edited by firearasi; 03-21-2010 at 12:10 PM.
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