Intergrating Cocos2D into my App?
Hi
I have an existing iPhone Game called Advanced ROX which I have just released onto the iTunes App store. However, I want to update the game to use Cocos2D to improve frame rate and other features.
After looking through and playing with Cocos2D I found that it does not use any NIB files. This is fine for me, I don't mind doing everything programatically however where possible I do like interface builder. Currently in my game I use a UIViewController for the MainMenu, OptionsMenu and MainGameView and then use UIViews within those for the different views you see in the game.
Is it at all possible to use and incorporate Cocos2D within my existing xcode project within my MainGameViewController so I do not have to create an entirely new project and code the whole game again from scratch using Cocos2D. Is this possible?
If any one could provide any answers or directions for me I would be very grateful.
Thank you.
Jetwilson.
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