Which payment service?
I am building an application which requires a payment interface.
For example, let's say you choose something in a catalog in the application, pay for it, and it sends the file you purchase later as an attachment in email.
My understanding is that you cannot do that with in-app purchasing because it does not deliver the content immediately and it is not delivered within the application.
Also, I want the user to purchase credits and use them to buy things to reduce the number of times they have to use the payment service and to save on fees.
So I can either build it with in-app purchases and cross my fingers on getting approved or use a third-party payment process in a UIWebView.
Leaning towards the latter, which one do I go with? Should I use paypal, google checkout, or another third party?
I am looking for very simple integration up front (hopefully just a payment button) with the option to do more sophisticated integration in the future if the app is successful. I want a checkout interface designed for mobile with as few hurdles as possible.
Any experiences as a user or a developer?
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