Hi all!
I'm making a UITextField in my OpenGL game to let players enter it's name in scores screen, but I don't know how to hidden the UITextField when it's not needed... I've found searching the net that the best way to do it is to bring the UITextField to front when it's needed and, when not, bring the EAGLView to front, so then the UITextField is no longer visible until it's called again to the front...
Can anybody help me with this?
Thanks!