Hi there!
I'm working with Instruments on my app, seeking leaks, object allocations, etc and, after cleaning my own leaks, I still found some which are not mine. I'm not sure if they are real leaks or just an Instruments error because I don't know where they came from but I'm sure they don't came from my own code, so it's strange... I found 2 types of leaks:
************************************************** **********
Leaked Object: GeneralBlock-16
#: 14
Address: < multiple > --> Example: 0x258de0
Size: 224 Bytes (16 Bytes each one)
Responsible Library: GraphicsServices
Responsible Frame: PurplePushEvent
Leaked Object: GSEvent
#: 6
Address: <multiple > --> Example: 0x258d60
Size: 768 Bytes (128 Bytes each one)
Responsible Library: GraphicsServices
Responsible Frame: CreateWithEventRecord
************************************************** **********
Does anyone know what can be happening? What can I do to solve this leaks? Are them a real problem or just a minor issue?
Thanks in advance for your help!