i dont think there is a function for this, but there will be a way to implement it (in fact, there are probably plenty of way to do it...)
if it would me, i would do it like this...
create a point for each view that defines the center of each view...
each time an individual view need to move around the point, recalculate the the centre point
as you recalculate each point to make the view move in a circular motion, you will also rotate the individual view. if they have one after the other quickly, it will appear to happen simultaneously...
does that make sense?
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