Draw on top of objects
Hi,
In my application, I have written code using quartz that lets the user draw anywhere on the screen. The only problem is that pretty much any UI Object, like an image view, covers up the drawing.
So, my question is how do I bring a my context or CGLayerRef (I'm not sure which one) to the front of everything so that I can draw on top of different UI elements? Thanks in advance!
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