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Old 05-07-2008, 08:34 PM   #1 (permalink)
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Default where is "GLTeapot" in BETA 5?

I have download BETA 5 yesterday, after install, the Sample "GLTeapot" can't pass building, so I open apple.com want to get a new version of this sample. but I can't find it any more....why?
Some new version sample has a line of code: " #error this sample is designed to run on a device, not in the simulator. to run this sample.... ...". ....
BETA5 is not a friendly guy.
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Old 05-07-2008, 09:12 PM   #2 (permalink)
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Default Re: where is "GLTeapot" in BETA 5?

OpenGL ES was updated and somewhere in the notes there say that they're redoing these examples with the updated code. Just keep checking the site the next couple of weeks.
Well at least some OpenGL now runs on the simulator.
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Old 05-07-2008, 09:30 PM   #3 (permalink)
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Default Re: where is "GLTeapot" in BETA 5?

Thanks for your information.
The sample "GLGravity" has a new version already.
I still can't understand why they said "this sample is designed to run on a device, not in the simulator...."
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Old 05-08-2008, 10:50 AM   #4 (permalink)
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Default Re: where is "GLTeapot" in BETA 5?

Doesn't GLGravity use the accelerometers? If so it wouldn't really do much on the simulator.
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Old 05-08-2008, 08:47 PM   #5 (permalink)
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Default Re: where is "GLTeapot" in BETA 5?

Ye, GLGravity uses accelerometers, I just know it...
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