Advertise Mobile SDKs Books Events Forum News Social Networking Support Us
Follow @iphonedevsdk on Twitter

Mockup & CodeGen, iPhone & iPad
($9.99)

Make your own iPhone apps
and run them live!
(free)

Manu
($0.99)

Want your application or service advertised on iPhone Dev SDK?

Go Back   iPhone Dev SDK Forum > Business Forums > Business, Legal, & App Store

Reply
 
LinkBack Thread Tools Display Modes
Old 03-21-2010, 07:38 AM   #1 (permalink)
iPhone App Developer
 
Join Date: Feb 2009
Posts: 259
Default uploading iPad apps

It doesn't seem like there is a specific section for iPad apps uploads, so do I just use the same way I upload iPhone apps, go to Manage your Applications, then click Add New Application?
GreenApple is offline   Reply With Quote
Old 03-21-2010, 02:06 PM   #2 (permalink)
Support Female Indie-Devs
 
sarahconnor's Avatar
 
Join Date: Apr 2009
Location: Austin
Posts: 197
Default

Yes, same place. I hope once it actually launches there may be a new category too.
__________________
Follow us on Twitter @mandylowry or @blackhivemedia
http://www.blackhivemedia.com/arcadejumper.html
sarahconnor is offline   Reply With Quote
Old 03-21-2010, 08:34 PM   #3 (permalink)
Registered Member
 
Join Date: Feb 2009
Posts: 109
Default

Quote:
Originally Posted by GreenApple View Post
It doesn't seem like there is a specific section for iPad apps uploads, so do I just use the same way I upload iPhone apps, go to Manage your Applications, then click Add New Application?
Does your app support all four directions?
I saw one guy said he got the rejection because of supporting one portrait view.
__________________

AppRelease
- Track your App Release Dates(Source Code provided).
LY MobileSoft on iTunes Store
stlau is offline   Reply With Quote
Old 03-21-2010, 10:12 PM   #4 (permalink)
Support Female Indie-Devs
 
sarahconnor's Avatar
 
Join Date: Apr 2009
Location: Austin
Posts: 197
Default

What type of app was rejected? Supposedly in games there are exceptions.
__________________
Follow us on Twitter @mandylowry or @blackhivemedia
http://www.blackhivemedia.com/arcadejumper.html
sarahconnor is offline   Reply With Quote
Old 03-22-2010, 01:53 AM   #5 (permalink)
iPhone App Developer
 
Join Date: Feb 2009
Posts: 259
Default

Quote:
Originally Posted by sarahconnor View Post
What type of app was rejected? Supposedly in games there are exceptions.
I was wondering that as well, but it clearly states in their guidelines that iPad app needs to support all orientations.
GreenApple is offline   Reply With Quote
Old 03-22-2010, 02:50 AM   #6 (permalink)
Daddy Cool
 
MarkC's Avatar
 
Join Date: Mar 2009
Location: Yorkshire, England
Age: 100
Posts: 1,472
Default

In the original guidelines it said that all 4 orientations were a must - in later versions their stance 'softened'. I've gone with the two landscape orientations so I'll let you know what they do. I've got another binary to chuck at them straight away should it fail, but I'd rather it just have landscape if I can get away with it.

WRT to uploading, the upload process works out whether it's iPad, iPhone, or both, and asks you for screenshots depending on what it finds, and rejects screenshots inappropriate to your binary.
MarkC is offline   Reply With Quote
Old 03-22-2010, 02:57 AM   #7 (permalink)
Daddy Cool
 
MarkC's Avatar
 
Join Date: Mar 2009
Location: Yorkshire, England
Age: 100
Posts: 1,472
Default

Just checked my server log - they are REALLY on this iPad submission thing! 10 hours from upload to first real device ID on my server. They haven't rejected it yet... But there's still time lol
MarkC is offline   Reply With Quote
Old 03-23-2010, 10:54 AM   #8 (permalink)
iPhone App Developer
 
Join Date: Feb 2009
Posts: 259
Default

Quote:
Originally Posted by MarkC View Post
Just checked my server log - they are REALLY on this iPad submission thing! 10 hours from upload to first real device ID on my server. They haven't rejected it yet... But there's still time lol
Did they approve your landscape-only iPad app yet?
GreenApple is offline   Reply With Quote
Old 03-23-2010, 11:07 AM   #9 (permalink)
Registered Member
 
Join Date: Feb 2009
Posts: 109
Default

Quote:
Originally Posted by MarkC View Post
Just checked my server log - they are REALLY on this iPad submission thing! 10 hours from upload to first real device ID on my server. They haven't rejected it yet... But there's still time lol
I also submitted one supporting both portrait orientations.

Good luck with you ....and me
__________________

AppRelease
- Track your App Release Dates(Source Code provided).
LY MobileSoft on iTunes Store

Last edited by stlau; 03-23-2010 at 11:12 AM.
stlau is offline   Reply With Quote
Old 03-24-2010, 09:21 AM   #10 (permalink)
Support Female Indie-Devs
 
sarahconnor's Avatar
 
Join Date: Apr 2009
Location: Austin
Posts: 197
Default

Quote:
Originally Posted by GreenApple View Post
Did they approve your landscape-only iPad app yet?
I just got the approval email, but they said it would be nice to support all orientations. But they are not requiring it for the purpose of the game! Yay!!!
__________________
Follow us on Twitter @mandylowry or @blackhivemedia
http://www.blackhivemedia.com/arcadejumper.html
sarahconnor is offline   Reply With Quote
Old 03-24-2010, 09:30 AM   #11 (permalink)
iPhone App Developer
 
Join Date: Feb 2009
Posts: 259
Default

Quote:
Originally Posted by sarahconnor View Post
I just got the approval email, but they said it would be nice to support all orientations. But they are not requiring it for the purpose of the game! Yay!!!
Did they say that in their approval email? Also, how long did it take for them to approve yours?
GreenApple is offline   Reply With Quote
Old 03-24-2010, 09:35 AM   #12 (permalink)
Registered Member
 
herrvlad's Avatar
 
Join Date: Oct 2009
Posts: 82
Smile

Quote:
Originally Posted by sarahconnor View Post
I just got the approval email, but they said it would be nice to support all orientations. But they are not requiring it for the purpose of the game! Yay!!!
Congratulations!

And yeah, this gives me hope (just uploaded an app with only landspace orientation supported).

By the way did you modify your original iPhone game to support iPad (Universal Application), too, or did you just make a new application for iPad? I have two versions of the same app: one for iPhone and one for iPad.

Last edited by herrvlad; 03-24-2010 at 09:40 AM.
herrvlad is offline   Reply With Quote
Old 03-24-2010, 01:42 PM   #13 (permalink)
Registered Member
 
scotopia's Avatar
 
Join Date: Oct 2008
Posts: 2,028
Default

When I just submitted a new app without the binary (upload later) it had slots for uploading iPhone screenshots and slots for iPad screenshots. Just double checking, once I submit my binary (iPhone in this case) the iPad screenshot slots will disappear? Thanks.
scotopia is offline   Reply With Quote
Old 03-25-2010, 09:42 AM   #14 (permalink)
Registered Member
 
Sinecure Industries's Avatar
 
Join Date: Sep 2009
Posts: 397
Default

Quote:
Originally Posted by scotopia View Post
When I just submitted a new app without the binary (upload later) it had slots for uploading iPhone screenshots and slots for iPad screenshots. Just double checking, once I submit my binary (iPhone in this case) the iPad screenshot slots will disappear? Thanks.
I'd imagine if you don't put anything in them they wouldn't have a reason to be shown
__________________
Twitter Facebook
Sinecure Industries is offline   Reply With Quote
Old 03-25-2010, 10:15 AM   #15 (permalink)
Support Female Indie-Devs
 
sarahconnor's Avatar
 
Join Date: Apr 2009
Location: Austin
Posts: 197
Default

Quote:
Originally Posted by herrvlad View Post
Congratulations!

And yeah, this gives me hope (just uploaded an app with only landspace orientation supported).

By the way did you modify your original iPhone game to support iPad (Universal Application), too, or did you just make a new application for iPad? I have two versions of the same app: one for iPhone and one for iPad.
I made a new app for the iPad with high res pics to make it look realy pretty!

@GreenApple
They said that to me in two separate emails to try and support all orientations, but I'm sure if they really required that then most games would be ridiculous to play! I uploaded on Sunday and received that Wednesday.

Good Luck To Everyone!! Hope this helps!

~mandy
__________________
Follow us on Twitter @mandylowry or @blackhivemedia
http://www.blackhivemedia.com/arcadejumper.html
sarahconnor is offline   Reply With Quote
Old 03-26-2010, 08:09 AM   #16 (permalink)
Daddy Cool
 
MarkC's Avatar
 
Join Date: Mar 2009
Location: Yorkshire, England
Age: 100
Posts: 1,472
Default

Quote:
Originally Posted by GreenApple View Post
Did they approve your landscape-only iPad app yet?
Got rejected on the basis of some HIG flaunting. However, after an email outlining why I'd done what I'd done, they actually agreed with me and said that my implementation, in this instance, was preferential from a user experience to that outlined in the HIG. So they let me resubmit with the HIG exception in place (there was another slight problem as well, so I had to change that too)... Hooray for Apple seeing sense!

Nothing about having two landscape orientations though. I've read that if you only have one portrait orientation then it's a given it'll be rejected.
MarkC is offline   Reply With Quote
Old 03-26-2010, 08:25 AM   #17 (permalink)
Registered Member
 
herrvlad's Avatar
 
Join Date: Oct 2009
Posts: 82
Smile

My application with both landscape orientations supported got approved yesterday.
herrvlad is offline   Reply With Quote
Old 03-26-2010, 08:41 AM   #18 (permalink)
Registered Member
 
Join Date: Jun 2009
Posts: 140
Default submitting applications?

This might be a dumb question, but how are you submitting apps for ipad if "iPhone SDK 3.2 beta 5 is for development purposes only and should not be used for submitting applications to the App Store."

Also, what are the build settings for your final app when your ready to submit? Do I use "device 3.1.3 for distribution" or "device 3.2 for distribution" when creating a universal iPhone/iPad/iPod app?

Thanks
jbullfrog is offline   Reply With Quote
Old 03-26-2010, 09:13 AM   #19 (permalink)
Daddy Cool
 
MarkC's Avatar
 
Join Date: Mar 2009
Location: Yorkshire, England
Age: 100
Posts: 1,472
Default

They approve the app and then when the GA of 3.2 SDK is out, you recompile and resubmit (without changing your code and putting bhoobs gallore in there LOL).
MarkC is offline   Reply With Quote
Old 03-26-2010, 09:28 AM   #20 (permalink)
Registered Member
 
Join Date: Jun 2009
Posts: 140
Default

Quote:
Originally Posted by MarkC View Post
They approve the app and then when the GA of 3.2 SDK is out, you recompile and resubmit (without changing your code and putting bhoobs gallore in there LOL).
Cool, so your submitting it now as 3.1.3 build? Or 3.2?
jbullfrog is offline   Reply With Quote
Old 03-26-2010, 10:29 AM   #21 (permalink)
Daddy Cool
 
MarkC's Avatar
 
Join Date: Mar 2009
Location: Yorkshire, England
Age: 100
Posts: 1,472
Default

Quote:
Originally Posted by jbullfrog View Post
Cool, so your submitting it now as 3.1.3 build? Or 3.2?
If I've got it right, I think the current submission process is for iPad apps only, i.e. no universal binaries just yet. I may be wrong though...
MarkC is offline   Reply With Quote
Old 03-26-2010, 11:08 AM   #22 (permalink)
Registered Member
 
Join Date: Jun 2009
Posts: 140
Default

Quote:
Originally Posted by MarkC View Post
If I've got it right, I think the current submission process is for iPad apps only, i.e. no universal binaries just yet. I may be wrong though...
That would make sense, seeing how the iphone/ipod OS is at 3.1.3 (DETROIT! LOL), and the iPad is at 3.2. Until there both running the 3.2 I cant see how you can submit a universal application. With that said, I would think that Apple would want developers to create universal apps more so then iPad specific, making it easier for the users to "buy one app, that runs natively on all devices".
jbullfrog is offline   Reply With Quote
Old 03-26-2010, 11:17 AM   #23 (permalink)
Daddy Cool
 
MarkC's Avatar
 
Join Date: Mar 2009
Location: Yorkshire, England
Age: 100
Posts: 1,472
Default

Quote:
Originally Posted by jbullfrog View Post
That would make sense, seeing how the iphone/ipod OS is at 3.1.3 (DETROIT! LOL), and the iPad is at 3.2. Until there both running the 3.2 I cant see how you can submit a universal application. With that said, I would think that Apple would want developers to create universal apps more so then iPad specific, making it easier for the users to "buy one app, that runs natively on all devices".
Or buy two apps, and make someone more money
MarkC is offline   Reply With Quote
Old 03-26-2010, 11:19 AM   #24 (permalink)
Support Female Indie-Devs
 
sarahconnor's Avatar
 
Join Date: Apr 2009
Location: Austin
Posts: 197
Default

Mine was just Portriat, but it was a game...it got approved.
__________________
Follow us on Twitter @mandylowry or @blackhivemedia
http://www.blackhivemedia.com/arcadejumper.html
sarahconnor is offline   Reply With Quote
Old 03-26-2010, 01:51 PM   #25 (permalink)
Registered Member
 
Join Date: Jun 2009
Posts: 140
Default

Ok so I just tried to upload my binary and I get this error. why is this?

"The binary you uploaded was invalid. A pre-release beta version of the SDK was used to build the application."

I just tested it.

Base SDK = iphone devise 3.2
Target Devise Family = iPhone/iPad
iPhone OS Deployment Target = iphone devise 3.1.3

Built to my phone as "iphone devise 3.2 (base sdk)" debug, and it built fine.
jbullfrog is offline   Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On



» Advertisements
» Online Users: 351
19 members and 332 guests
ADY, Alsahir, Dani77, e2applets, JasonR, keeshux, mer10, Monstertaco, piesia, prchn4christ, Promo Dispenser, Robiwan, sebasx, sly24, Touchmint, twerner, zulfishah
Most users ever online was 1,187, 10-11-2011 at 08:09 AM.
» Stats
Members: 158,880
Threads: 89,228
Posts: 380,759
Top Poster: BrianSlick (7,129)
Welcome to our newest member, @sandris
Powered by vBadvanced CMPS v3.1.0

All times are GMT -5. The time now is 01:27 PM.
Powered by vBulletin® Version 3.8.0
Copyright ©2000 - 2012, Jelsoft Enterprises Ltd.
Search Engine Friendly URLs by vBSEO 3.3.0