OMG!!!!!!
after 20 days I just got a rejection notice. They rejected my app because they said one of the images I am using looks to much like Poloroid pictures. see screenshot (http://mikestoolz.com/3.PNG)
I have removed the picture and resubmitted the new binary. I am ready to explode, This app has a limited time frame and is only good through november. At this rate it wont be accepted into the app store until after it is no longer usable.
OMG!!!!!!
after 20 days I just got a rejection notice. They rejected my app because they said one of the images I am using looks to much like Poloroid pictures. see screenshot (http://mikestoolz.com/3.PNG)
Writing code is not only about writing instructions to a machine / computer, but also about writing something that could be read, understood, and maintained by others. That's why, I like Cocoa.
Still, they are not experiencing lots of difficulties with growing, with all of those flaws .
Because of all those who complained and felt unsucessful with iPhone apps, there are still many others who did succeed.
There are currently about 70,000 apps in the iTunes Store.
Your chance of making it in the top 100 and making some money are slim to none. Not just you, but all of us now.
When that number doubles to 140,000 and the review process takes 30 to 45 days on average, assuming it doesn't get kicked back for you on some goofy "technicality" to resubmit another 30 to 45 days..., just how much money do you think you will be making?
Seriously, you are doing this to make money aren't you?
I was just explaining why Apple did what they did, and the fact that they will stay successful, no matter how the current state of iPhone developers are right now.
Apple's consumers don't care about developers, that's why Apple is still the way they are with iPhone.
All we can do is follow along, find the "small" opportunities that we could find, to survive.
Writing code is not only about writing instructions to a machine / computer, but also about writing something that could be read, understood, and maintained by others. That's why, I like Cocoa.
Writing code is not only about writing instructions to a machine / computer, but also about writing something that could be read, understood, and maintained by others. That's why, I like Cocoa.
OMG!!!!!!
after 20 days I just got a rejection notice. They rejected my app because they said one of the images I am using looks to much like Poloroid pictures.
On 8/22, I submitted 3 apps within 2 hours of each other:
App A
App B
App C
On 8/28, I got an email from Apple saying that they apologize because it is taking additional time to review App A.
8 days and still just that one email.
This stuff is so weird... I have apps submitted on 8/18, 8/19, and 8/21, and have not received e-mails regarding any of them. And you get an e-mail for one submitted on 8/22?
They rejected my lite version because I had Bejeweled as a keyword in my keyword list....They say I have to resubmit my binary...WTF...can't they just remove the keyword!!!
Thank you for submitting Ballz! - Pro Lite to the App Store. We've reviewed Ballz! - Pro Lite and determined that we cannot post this version of your iPhone application to the App Store at this time because of inappropriate 'Keywords' used to identify your application. We will not post applications that reference other applications in their search criteria. It would be appropriate to remove "bejewelled".
Please visit iTunes Connect, Manage Applications to remove the inappropriate 'Keywords', and resubmit your binary for review
They rejected my lite version because I had Bejeweled as a keyword in my keyword list....They say I have to resubmit my binary...WTF...can't they just remove the keyword!!!
Thank you for submitting Ballz! - Pro Lite to the App Store. We've reviewed Ballz! - Pro Lite and determined that we cannot post this version of your iPhone application to the App Store at this time because of inappropriate 'Keywords' used to identify your application. We will not post applications that reference other applications in their search criteria. It would be appropriate to remove "bejewelled".
Please visit iTunes Connect, Manage Applications to remove the inappropriate 'Keywords', and resubmit your binary for review
Wow man, that's rough, when did you originally submit the app? Was it like a month ago or just a few days?
Wow man, that's rough, when did you originally submit the app? Was it like a month ago or just a few days?
26 f**kin days ago and they tell me now!! And instead of just removing the keywords which we all know they can do they rejected it....I could scream %$@%
Sorry if this offended anyone....I'm just mad at the stupidity.
26 f**kin days ago and they tell me now!! And instead of just removing the keywords which we all know they can do they rejected it....I could scream %$@%
Sorry if this offended anyone....I'm just mad at the stupidity.
That's not stupidity.
That's something sinister.
Something is not right with the current review process, and I suspect it is a new internal policy to either slow down the app process or to discourage developers so that they will leave.
You're right, they could easily change it...but they won't.
And left you hanging forever to tell you.
The truth will come out eventually as to what it really going on behind the scenes.
They rejected my lite version because I had Bejeweled as a keyword in my keyword list....They say I have to resubmit my binary...WTF...can't they just remove the keyword!!!
Thank you for submitting Ballz! - Pro Lite to the App Store. We've reviewed Ballz! - Pro Lite and determined that we cannot post this version of your iPhone application to the App Store at this time because of inappropriate 'Keywords' used to identify your application. We will not post applications that reference other applications in their search criteria. It would be appropriate to remove "bejewelled".
Please visit iTunes Connect, Manage Applications to remove the inappropriate 'Keywords', and resubmit your binary for review
What makes me think that is prior to your rejection, developers left and right were putting in phrases like...
" If you liked XXXX, or XXXXX or YYYYY or loved ZZZZZ, then you will love this app..."
You get my point.
And now they're shutting YOU down for just one word?
Now I'm scared. When i was adding the keywords for my first app, i separated them by spaces instead of commas, and now that i realized it, i did so on the next 2 apps. It's so stupid that you can change an apps description and everything else, but not the keywords.
Now I'm scared. When i was adding the keywords for my first app, i separated them by spaces instead of commas, and now that i realized it, i did so on the next 2 apps. It's so stupid that you can change an apps description and everything else, but not the keywords.
I found out the hard way too, that you cannot change the parental rating either.
You have to resubmit a new binary in order to get access to that section.
Apple just makes it harder and harder to successfully submit an app.
Last edited by Not_Appy_At_All; 08-30-2009 at 06:31 PM.
What makes me think that is prior to your rejection, developers left and right were putting in phrases like...
" If you liked XXXX, or XXXXX or YYYYY or loved ZZZZZ, then you will love this app..."
You get my point.
And now they're shutting YOU down for just one word?
In___f*cking__sane.
Actually i got a letter from Apple the other day, saying they'd had a copyright issue from Popcap and gave me 5 days to sort it out or they'd pull all my apps. They game me an email address for popcap to reply to, so I wrote them an email and asked them what the problem is....this is the reply....
Hello Chris,
You include a references to our game and trademark Bejeweled in your application descriptions for Ballz and Matchem - Animalz. You are not authorized to use our trademark so I would appreciate it if you would take the word “Bejeweled” out of the descriptions. Thank you.
So I emailed back after removing ..." If you liked XXXX, or XXXXX or YYYYY or loved ZZZZZ, then you will love this app..." where one of the games I mentioned was bejelewed...
Problem solved...but I noticed recently that Popcap have now Registered Bejeweled as a Trademark so I probably wasn't the only one that got that email.
I forgot about the keywords, but in any case the public doesn't see them.
Maybe this is why they looked a lot more at the App.
This may also account for the delays recently...they are looking at the keywords as well....but rejecting the app because of a keyword is just down right stupid.
Well I finally got an email from Apple, 26 days later...and it was a rejection. The worst part: it is for the rating.
Seriously?
My web browser is currently on the store with a 4+ rating as it got in before they started doing the ratings, but first of all, can they not tell me the rating is wrong after they look at it, which was 2 weeks ago according to admob (Ads in the lite version). Also, instead of sending me an email telling me to resubmit, not only wasting my time but also their own they could just change the rating and accept it....seems pretty logical to me. I guess i'll just have to wait another month for this bug fix.
Well I finally got an email from Apple, 26 days later...and it was a rejection. The worst part: it is for the rating.
Seriously?
My web browser is currently on the store with a 4+ rating as it got in before they started doing the ratings, but first of all, can they not tell me the rating is wrong after they look at it, which was 2 weeks ago according to admob (Ads in the lite version). Also, instead of sending me an email telling me to resubmit, not only wasting my time but also their own they could just change the rating and accept it....seems pretty logical to me. I guess i'll just have to wait another month for this bug fix.
Awesome.
No, it is not logical, or even a good idea, for Apple to go around changing ratings on Apps. First of all, it is your App, you have complete control over it. There is no way that Apple should change anything on your application, no matter how much quicker it makes the process. Secondly, this opens up Apple to a whole new can of worms, if they were to go around changing Apps, and whether you like it or not, the ratings is part of the app.
Actually i got a letter from Apple the other day, saying they'd had a copyright issue from Popcap and gave me 5 days to sort it out or they'd pull all my apps. They game me an email address for popcap to reply to, so I wrote them an email and asked them what the problem is....this is the reply....
Hello Chris,
You include a references to our game and trademark Bejeweled in your application descriptions for Ballz and Matchem - Animalz. You are not authorized to use our trademark so I would appreciate it if you would take the word “Bejeweled” out of the descriptions. Thank you.
So I emailed back after removing ..." If you liked XXXX, or XXXXX or YYYYY or loved ZZZZZ, then you will love this app..." where one of the games I mentioned was bejelewed...
Problem solved...but I noticed recently that Popcap have now Registered Bejeweled as a Trademark so I probably wasn't the only one that got that email.
I forgot about the keywords, but in any case the public doesn't see them.
Maybe this is why they looked a lot more at the App.
This may also account for the delays recently...they are looking at the keywords as well....but rejecting the app because of a keyword is just down right stupid.
I am going out on a limb here, as I am NOT an Attorney or Expert. But I think that Popcap is overstepping their bounds, since you are not in any way infringing on their trademark.
This was the first and only link I looked at.
"Fair use often permits "fair comment" of another’s trademark, such as comparing your product to another's in an advertisement. "
"If you liked Bejeweled, or XXXX or ZZZZ, then you will love this app..."
If anything, you are drawing attention TO your competitors and giving them favorable notice. Someone who is not familiar with them, would then look it up.
When I see stuff like that, I always look up the mentioned apps, unless I have already seen them.
Popcap is shooting themselves in the foot methinks.
Well I finally got an email from Apple, 26 days later...and it was a rejection. The worst part: it is for the rating.
Seriously?
My web browser is currently on the store with a 4+ rating as it got in before they started doing the ratings, but first of all, can they not tell me the rating is wrong after they look at it, which was 2 weeks ago according to admob (Ads in the lite version). Also, instead of sending me an email telling me to resubmit, not only wasting my time but also their own they could just change the rating and accept it....seems pretty logical to me. I guess i'll just have to wait another month for this bug fix.
Awesome.
They waited 30 days to notify me on a ratings glitch. They wanted 17+. They know what THEY want, yet want us to read their (*&^% minds?
And then resubmit?
I was pissed too.
They could easily allow us to make the change online and then once seen by them, would release the app for the store. Total process would take less than 24 hours rather than the 15-30 days resubmit...only to have them kick it back again for some other asinine reason. Because it will be seen by a different reviewer who has his own ax to grind.