Hey guys, what do you think about creating some kind of petition.. To let the apple know that we are very very very very VERY unhappy with their submition services? It's just very silly... 6-12 days review, you gonna be kidding me? I think it must be as low as 2-4 days...
finally after 5 months! my app that was submitted in october of 08 got approved today!!! i was constantly calling the ADC to ask why this is happening and i guess i bugged them so much that they FINALLY did it!!!
no doubt eh! geeeez i'm going to phone the adc once again tomorrow to ask why the heck it took so long! arg! so that it is approved how long till it goes onto itunes?
My Tap Forms 1.5 update was submitted on December 21st, 2008. It got rejected on December 29th, 2008 because they got an error using a web browser with http protocol to connect to my FTP server which requires ftp protocol. I resubmitted right away, but had to reject and resubmit again on January 4th due to a couple issues I discovered and added some updated FTP code. It got approved for sale today, January 8th, 2009. So not bad in general. Just wish there was a bit more communication when you ask them questions and don't get a reply. But I'm just very happy that 1.5 is now released. I went in to iTunes Connect right away to update the description and availability date to today.
Now for the onslaught of questions about how to use an FTP program to transfer files to/from it! Oh well, such is the case when you add more features.
I submitted my app on December 30, 2008. My app was rejected on January 03, 2009 because the online help showed dummy content.
This problem could be fixed without changing the binary. But I had to re-upload the binary again.
No I´m waiting for approval. On January 06 I saw in my web logfiles, that they tested my app. But the state is always in review.
The review process is very opaque und tooks to long.
Everyone else, my company is in the 'waiting forever' queue right now. We submitted on Oct. 2nd and have called Apple once per day since about 1 month ago. We are tired of the lack of communication. The money we invested on creating videos, trade shows (we have a booth at CES right now with a product Apple may never let in the App Store), websites, etc.
Everyone else, my company is in the 'waiting forever' queue right now. We submitted on Oct. 2nd and have called Apple once per day since about 1 month ago. We are tired of the lack of communication. The money we invested on creating videos, trade shows (we have a booth at CES right now with a product Apple may never let in the App Store), websites, etc.
The petition is asking for better communication from Apple regarding submissions and inquiries.
Have you resubmitted the Application after rejecting it? I submitted an App in September and it was In Review for a month. I rejected the binary and then submitted as a totally new app. It got rejected by Apple a week later for some 'objectionable' reason. I moved on and was working on another game called 7 Cities for months before and after. 7 Cities is now out on the App Store.
If you haven't rejected and resubmitted, I suggest you do. It worked for me.
I think it's time for another appstore vendor to provide some competition. Apple is on to a good idea but clearly does not have the resources or processes yet to support it.
So a company with some muscle (eg, Google, Yahoo) could put up their own iPhone appstore and solicit applications to be submitted.
All, I thought this explanation from the folks at Apple would help a bit understanding their process and what needs to be done.
- - - - - - - - -
Contract setup can take several weeks due to the number of setups in process. However, if you have an approved app waiting to go live, your contract setup will be prioritized to get your app in the App Store as quickly as possible.
FYI - For a contract setup to be complete and cleared to sell content (we call that "In Effect"), each contract must complete 2 parts of setup:
1. Legal processing (where you click through and agree to the various agreements)
2. Banking & Tax info setup. For Paid App agreements, banking/tax info entered into systems, accounts verified, payments setup, reports generation setup etc. Though Free apps don't require you to enter bank & tax info, our finance department still needs to complete some manual setup in our systems so your free app downloads can be tracked and reported on.
Once part 1 is complete, you can begin delivering Apps through iTunes Connect. However, the content will not go live unless step 2 is also complete for your contract(s).
If you have a paid app agreement in process, please provide your bank and tax information in the "Contracts, Tax & Banking Information" section of iTunes Connect if you have not done so already. If you have already entered this information, your setup is pending with our Finance department.
Please note: every time new app is uploaded, the app must clear review. You can follow the status of your app review in the "Manage Your Applications" section of iTunes Connect.
Because part 2 of the contract setup and the App review are done manually, they can take several days/weeks depending on the volume of items in their queue.
on average ( considered 6 months and 13000 apps )
Apple is reviewing 72 applications a day.
so when you ship in your app and we are talking 6 days waiting
we can assume that there are 432 apps in line before your app.
I say that we should just plan ahead. 6 days is not bad.
Many of our games are in development for months so
6 days is acceptable.
I think that one week is a good turnaround for a standard iPhone app approval. I've managed large QA and app review processes before and it takes time to do a good job.
I have noticed that they take the time to read the documentation and compare it to what the application does. This can't be done quickly when you have a lot of apps streaming in. But the long times some people are reporting are not acceptable in a normal business.
Contact approval should be doable within two weeks.
We had a booth at CES and attended the media event at Mac World where we were *supposed* to roll it out. The app is designed to get business users to get rid of their BlackBerries and get them on iPhones. The iPhone has next to no useful business apps at this time besides Mail with Exchange support.
Unfortunately, the last 3 weeks I have been porting it over to the BlackBerry due to the fact that we have to try to recoup some of the money we spent developing the app.
People should realize by now that you should NOT invest money into developing professional/business applications. You are at the wrong place. Only games/toys/gimmicks will strive in the appstore.
It's definitely not looking good. We have used up our 100 ad hoc installs on beta testers so we are all dried up at this point. Hopefully, one day Apple will either reject us or let us in.