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Old 10-13-2009, 01:23 AM   #2526 (permalink)
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Originally Posted by crabFish View Post
Yes, they need to EXACTLY the same...
The reason for this is to not create user confusion (as stated in the docs).
It's not best to make sure - they should be the same no matter what or else you will get rejected (if you're not extremely lucky)...

As for the release-date thing... You can choose to release whenever you want to (after you app been approved) but if you want to show up in the latest release date list you need to go for the date that apple approved your app...
That's not quite right actually, they don't need to be "EXACTLY" the same. The iPhone HIG (which of course everyone's read right??) has this to say about the icon:
When you submit your application, you must include a 512 x 512 pixel version of your application icon for display in the App Store. Although it’s important that this version be instantly recognizable as your application icon, it should be subtly richer and more detailed. In other words, you should not simply scale up your application icon to create an icon for the App Store.
Here's a link to the page - there's plenty of other useful information in there, definitely worth looking through...
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Old 10-13-2009, 03:18 AM   #2527 (permalink)
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Quote:
Originally Posted by e747 View Post
That's not quite right actually, they don't need to be "EXACTLY" the same. The iPhone HIG (which of course everyone's read right??) has this to say about the icon:
When you submit your application, you must include a 512 x 512 pixel version of your application icon for display in the App Store. Although it’s important that this version be instantly recognizable as your application icon, it should be subtly richer and more detailed. In other words, you should not simply scale up your application icon to create an icon for the App Store.
Here's a link to the page - there's plenty of other useful information in there, definitely worth looking through...
And naturally when I say exactly the same I do not mean pixel by pixel (since the bigger one got a couple of more pixels to use) - so of course the bigger one will allow for more detail and will be richer...
But this is not the same as having different backgrounds in the icon itself...
In that sense they need to be the same - like you said, they should be instantly recognizable - they should be the same... If you for instance add a text to the large icon that you don't include on the small one (perhaps thinking it's to small and unreadable and therefore you remove it from that one) - then you will get rejected for that...
Just saying they need to be the same - to help people from getting unnecessary rejections since one can interpret the HIG differently... One could think that "recognizable" would allow for some leeway in the appearence of these two icons - and well, it doesn't...
Hence, they need to be exactly the same...
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Old 10-13-2009, 03:42 AM   #2528 (permalink)
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One of our apps has, just as you mention crabFish, the larger 512x512 icon with a little bit of text that the 57x57 one doesn't. However, it hasn't been rejected (although I'm aware it could be).

I think common sense prevails sometimes at ReviewHQ. If all the larger version says extra is a discreet 'v2 - Extra Effects', then they may let it go. They have with my last 3 updates anyway!
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Old 10-13-2009, 03:59 AM   #2529 (permalink)
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One of our apps has, just as you mention crabFish, the larger 512x512 icon with a little bit of text that the 57x57 one doesn't. However, it hasn't been rejected (although I'm aware it could be).

I think common sense prevails sometimes at ReviewHQ. If all the larger version says extra is a discreet 'v2 - Extra Effects', then they may let it go. They have with my last 3 updates anyway!
Well, I guess it's like everything else in the review-process... Sometimes some people get away with it while others don't - I've had a rejection based on the same scenario that you describe is working for you...

That said - you can always go in afterwards and change the large icon, so if someone doesn't want to risk having to wait an additional unkown time because they got rejected, I would suggest using that approach... Use the same icon when submitting the binary, change the large one after you get accepted...

It is better for all of us if people don't get rejected for small unnecessary things since each rejection adds upon the load of the queues - and thus the time we have to wait to get accepted (or rejected)...
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Old 10-14-2009, 08:06 AM   #2530 (permalink)
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And naturally when I say exactly the same I do not mean pixel by pixel (since the bigger one got a couple of more pixels to use) - so of course the bigger one will allow for more detail and will be richer...
eh??

Yes of course the bigger one will allow for more detail and will be richer which is why Apple clearly state it can be so in the HIG.

But I don't see how your comments:

Quote:
Originally Posted by crabFish View Post
Yes, they need to EXACTLY the same...
and

Quote:
Originally Posted by crabFish View Post
they should be the same no matter what or else you will get rejected (if you're not extremely lucky)...
in any way reflect that point, hence my previous post.

But in future, when I read the words "EXACTLY" (in caps) and "the same no matter what" I'll just assume it means "will allow for more detail and will be richer"...
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Old 10-14-2009, 08:45 AM   #2531 (permalink)
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Originally Posted by e747 View Post
But in future, when I read the words "EXACTLY" (in caps) and "the same no matter what" I'll just assume it means "will allow for more detail and will be richer"...
Good to know we got that one straightened out then
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Old 10-14-2009, 10:56 AM   #2532 (permalink)
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I've taken that to mean that one should scale the big icon down, and not scale the small icon up. Which is, of course, a bit condescending on Apple's part, but not out of character.
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Old 10-14-2009, 11:18 AM   #2533 (permalink)
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any news on approval times?

still waiting since 09/18. maybe the included soundfiles with spoken German are a reason...
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Old 10-15-2009, 04:56 AM   #2534 (permalink)
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any news on approval times?

still waiting since 09/18. maybe the included soundfiles with spoken German are a reason...
Did you get the "unexpected additional time" email?
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Old 10-15-2009, 06:35 AM   #2535 (permalink)
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I'm still waiting for my Enrollment thing to be accepted, then my app will go up the same day i get it. So far enrollment has taken 3days, but should be complete in a couple of days.
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Old 10-15-2009, 06:37 AM   #2536 (permalink)
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Did you get the "unexpected additional time" email?
no, not yet. i thought you just get it when you're asking why it takes so long
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Old 10-15-2009, 09:32 AM   #2537 (permalink)
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My csBingo app has the whole stupid chicken for the 512 and just its head for the Icon but you can tell it's the same stupid chicken and they didn't reject it.
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Old 10-15-2009, 12:48 PM   #2538 (permalink)
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Originally Posted by andreasfischer View Post
no, not yet. i thought you just get it when you're asking why it takes so long
Ask them why it's taking long

I did received that email a week after I submitted (13/09).
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Old 10-15-2009, 12:55 PM   #2539 (permalink)
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I just cleared review in 13 days, if that helps anyone.

Jase
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Old 10-15-2009, 01:06 PM   #2540 (permalink)
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Ask them why it's taking long
i did, let's see...
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Old 10-15-2009, 07:10 PM   #2541 (permalink)
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Default wow...

i have lite version of my app that uses a few sounds from my pro version, the funny thing is, they rejected the lite version for the following reason

Quote:
Thank you for submitting Sound Effects Lite to the App Store. We've reviewed Sound Effects Lite and determined that we cannot post your application because it appears to contain features, namely, sound clips, that bear a resemblance to a well-known third-party trademark.

Please remember that pursuant to your agreement with Apple, you represent and warrant that your application does not infringe the rights of another party, and that you are responsible for any liability to Apple because of a claim that your application infringes another party's rights. Moreover, we may reject or remove your application for any reason, in our sole discretion.

Please confirm that you are in compliance with the iPhone Developer Program License Agreement. Or, if your application may not be in compliance, and you are able to make the necessary changes, we encourage you to do so and let us know.

Regards,

iPhone Developer Program
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Old 10-16-2009, 07:28 AM   #2542 (permalink)
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Submitted 10/3 (5:00 ET), emailed Apple 10/13, got a response 10/14, approved 10/15 (19:40 ET)

But the app is <400k, so might be easier to check than some.

btw, it's a Master Lock Combination Cracker: itunes.com/apps/lockgenie
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Old 10-16-2009, 07:52 AM   #2543 (permalink)
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Originally Posted by RobotWoods View Post
Submitted 10/3 (5:00 ET), emailed Apple 10/13, got a response 10/14, approved 10/15 (19:40 ET)

But the app is <400k, so might be easier to check than some.

btw, it's a Master Lock Combination Cracker: itunes.com/apps/lockgenie
lol, in the itunes store, since they reflect the image, it looks like its a whole master lock instead of just half of it
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Old 10-16-2009, 07:47 PM   #2544 (permalink)
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At long last I have my first app "Memory Commander" on the store. I submitted it on the 4th October and got approved on 16th October. Apple made it 12 days.

Checkout Memory Commander on iTunes
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Old 10-17-2009, 12:12 PM   #2545 (permalink)
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Quote:
Originally Posted by andreasfischer View Post
no, not yet. i thought you just get it when you're asking why it takes so long
after my e-mail to apple i got an answer yesterday.

they're investigating the status of my application...
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Old 10-17-2009, 02:14 PM   #2546 (permalink)
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My update for Little Hal was submitted on the 5th and approved on the 15th.

iTunes Store
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Old 10-17-2009, 02:19 PM   #2547 (permalink)
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My update for Little Hal was submitted on the 5th and approved on the 15th.

iTunes Store
beast icon, u make it yourslf?
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Old 10-17-2009, 02:41 PM   #2548 (permalink)
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beast icon, u make it yourslf?
No, it's Apples' but they don't seem to mind.

YouTube - Hal 2000 Macintosh Commerical
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Old 10-17-2009, 03:23 PM   #2549 (permalink)
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No, it's Apples' but they don't seem to mind.

YouTube - Hal 2000 Macintosh Commerical
Your app will be up until MGM or the estate of Stanley Kubrick notices it.

Last edited by TunaNugget; 10-17-2009 at 03:26 PM.
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Old 10-17-2009, 03:47 PM   #2550 (permalink)
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Your app will be up until MGM or the estate of Stanley Kubrick notices it.
Hi,
It's been up for over a year & the app is free so I don't think anyone minds. Search the web for hal 9000 eye and you'll find it being used all over.
Of course if they have a problem with it I won't object.

Gary
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