Ive been having some trouble creating a set of level skip up/down buttons.
So far all ive got is two buttons and a label with 'Level @%' in it
- (IBAction)levelUpPress

id)sender
{
if (levelText = '1')
[levelText = 2];
if (
.... and so on
}
works in terms of changing the number in the label from 1 to 2 but a second press doesnt change it from 2 to 3... is there a simpler way or should i just crack on getting this to count upwards using ifs?