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Old 06-25-2009, 04:18 PM   #8 (permalink)
smasher
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Quote:
Originally Posted by xash View Post
thanks for your replay, the link and your explanation! i already thought that it has to be that way, but i couldnt figure out, how to get a fast access to the entity in the array. is there any possibility to create a key or something for an array item? well...i could add something like an entiyName property to each object and go through all entities to find it, but is there any easier method for that?
I don't understand the connection between my explaination and "fast access to the entity in the array" , so we might be misunderstanding each other - however you can get objects directly from the array using objectAtIndex: . If you want to store objects by name, you could use a dictionary instead, with the name as the key. Dictionaries do not keep items in order, though.

Quote:
or am i missinterpreting the instruments? everything is increasing except of net bytes. is this the important number or all other things (#net, overall bytes, #overall)?
You may be fine! Overall Bytes and Overall # are the total number (and size) of objects that were allocated EVER, even if you released them properly. Those will always go up.

The Net # and Net bytes are the amount you're using now - they're also represented in the blue graph at the top of instruments. They will go up and down a little. If they climb like a mountainside and wind up over 8-12MB, you're in trouble.
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