Quote:
Originally Posted by wsurferdude
I've followed your directions on this page exactly. I'm using a dist ad-hoc provisioning file and loading the app just fine from iTunes and XCode, but when I reveal the contents and drop in the iTunesArtwork (no ext) then drag it to iTunes I get the error "could not be verified". it seems like a checksum error?? Any clues??
-John
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Yeah, this method of doing this no longer works. I'm sure there is a new way of doing it, but I stop bothering with doing it for betas. Anyone else know?
-Keith