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Old 06-01-2009, 10:53 AM   #5 (permalink)
iwind
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Join Date: May 2009
Location: Beijing, CN
Posts: 23
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The schedule and unschedule only work on classes who inherited from CocosNode, that make me very sad, even my own class interface inherited CocosNode:

Code:
@interface KAnimation : CocosNode {

}
@end
then i try to schedule a selector like this:
Code:
[self schedule:@selector(_playFrame:) interval:1];
Build and run the application, i found the selector _playFrame: never be called.

I think cocos2d framework still need to be improved for more easy-to-use.
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